LDL · Patch 8.16 · Summer - N
Aug 30, 2018, 12:34 PM · 29.2 min · Game 2Scouting line
Victory Song Gaming closed it: +4.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Chelizi
5/3/4
xiaoty
9/1/5
Meteor
3/4/7
kimi
2/6/4
irma
4/5/9
Xinian
0/4/12
XuanLv
3/2/10
Cheng
3/4/4
1874
2/3/11
Medusa
3/2/8
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Chelizi
Camille · 5/3/4
410
Better in 4 x 10 of 14
xiaoty
Shen · 9/1/5![]()
- 5
- Kills
- 9
- 3
- Deaths
- 1
- 4
- Assists
- 5
- 3.0
- KDA
- 14.0
- 53%
- Kill participation
- 82%
- 255
- CS
- 237
- 8.7
- CS per minute
- 8.1
- 12,551
- Gold
- 12,253
- 23%
- Gold share
- 24%
- 14,279
- Damage to champions
- 16,588
- 488
- Damage per minute
- 567
- 25%
- Damage share
- 31%
- 686
- Damage taken per minute
- 622
- 14
- Wards placed
- 10
- 1
- Wards killed
- 2
Draft
Victory Song Gaming
Blue side
CamilleChelizi
GravesMeteor
Galioirma
VladimirXuanLv
Rakan1874
Big One Gaming
Red side
Shenxiaoty
Xin Zhaokimi
MalzaharXinian
Kai'SaCheng
AlistarMedusa
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 6
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Victory Song Gaming leads; below, Big One Gaming.
Biggest lead: Victory Song Gaming +4,415, Big One Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | Victory Song Gaming +4,415 |
Blue side
Victory Song Gaming
VictoryRed side
Big One Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/4 | 3/4/7 | 4/5/9 | 3/2/10 | 2/3/11 | 9/1/5 | 2/6/4 | 0/4/12 | 3/4/4 | 3/2/8 |
| Kill participation | 52.9% | 58.8% | 76.5% | 76.5% | 76.5% | 82.4% | 35.3% | 70.6% | 41.2% | 64.7% |
| CS | 255 | 178 | 264 | 228 | 19 | 237 | 118 | 250 | 285 | 38 |
| CS per minute | 8.7 | 6.1 | 9.0 | 7.8 | 0.6 | 8.1 | 4.0 | 8.6 | 9.7 | 1.3 |
| Gold | 12,551 | 11,387 | 11,920 | 11,293 | 7,664 | 12,253 | 8,023 | 11,099 | 12,006 | 7,019 |
| Gold share | 22.9% | 20.8% | 21.7% | 20.6% | 14% | 24.3% | 15.9% | 22% | 23.8% | 13.9% |
| Earned gold per minute | 298 | 258 | 276 | 254 | 130 | 287 | 143 | 248 | 279 | 108 |
| Damage to champions | 14,279 | 9,162 | 13,378 | 15,754 | 5,039 | 16,588 | 9,225 | 9,017 | 14,303 | 4,742 |
| Damage share | 24.8% | 15.9% | 23.2% | 27.3% | 8.7% | 30.8% | 17.1% | 16.7% | 26.5% | 8.8% |
| Damage per minute | 488 | 313 | 458 | 539 | 172 | 567 | 316 | 308 | 489 | 162 |
| Damage taken per minute | 686 | 536 | 728 | 578 | 282 | 622 | 885 | 371 | 559 | 503 |
| Wards placed | 14 | 14 | 15 | 10 | 39 | 10 | 8 | 11 | 9 | 41 |
| Wards killed | 1 | 12 | 2 | 4 | 14 | 2 | 8 | 10 | 12 | 10 |
| Control wards | 4 | 9 | 6 | 2 | 12 | 1 | 8 | 8 | 2 | 13 |
| Own jungle monsters | 4 | 100 | 13 | 0 | 0 | 8 | 67 | 20 | 11 | 0 |
| Enemy jungle monsters | 0 | 17 | 0 | 0 | 0 | 4 | 12 | 3 | 0 | 0 |
| Multikills | — | — | — | — | — | 1× quadra, 1× penta | — | — | — | — |
Game ID 3982-5199
Methodology →