LDL · Patch 8.16 · Summer - W
Aug 31, 2018, 09:26 AM · 24.3 min · Game 2Scouting line
King of Future won: +8.0k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Chenp
2/1/3
AK
3/2/6
Han
1/1/5
Echo
1/2/9
shuijiao
2/6/4
mantouz
4/3/6
mrlonely
2/7/4
Photic
9/0/4
Loco
1/2/5
Soul
0/1/14
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Chenp
Gangplank · 2/1/3
410
Better in 4 x 10 of 14
AK
Pantheon · 3/2/6![]()
- 2
- Kills
- 3
- 1
- Deaths
- 2
- 3
- Assists
- 6
- 5.0
- KDA
- 4.5
- 63%
- Kill participation
- 53%
- 179
- CS
- 211
- 7.4
- CS per minute
- 8.7
- 9,291
- Gold
- 10,006
- 24%
- Gold share
- 21%
- 8,011
- Damage to champions
- 11,717
- 329
- Damage per minute
- 482
- 20%
- Damage share
- 22%
- 568
- Damage taken per minute
- 609
- 10
- Wards placed
- 12
- 0
- Wards killed
- 1
Draft
Chong Qing Gaming
Blue side
GangplankChenp
TaliyahHan
Vladimirshuijiao
Tristanamrlonely
BraumLoco
King of Future
Red side
PantheonAK
GragasEcho
Galiomantouz
Kai'SaPhotic
MorganaSoul
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Chong Qing Gaming leads; below, King of Future.
Biggest lead: Chong Qing Gaming +0, King of Future +7,968. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (24 min) | King of Future +7,968 |
Blue side
Chong Qing Gaming
DefeatRed side
King of Future
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/3 | 1/1/5 | 2/6/4 | 2/7/4 | 1/2/5 | 3/2/6 | 1/2/9 | 4/3/6 | 9/0/4 | 0/1/14 |
| Kill participation | 62.5% | 75% | 75% | 75% | 75% | 52.9% | 58.8% | 58.8% | 76.5% | 82.4% |
| CS | 179 | 176 | 156 | 192 | 35 | 211 | 105 | 151 | 208 | 15 |
| CS per minute | 7.4 | 7.2 | 6.4 | 7.9 | 1.4 | 8.7 | 4.3 | 6.2 | 8.5 | 0.6 |
| Gold | 9,291 | 8,506 | 7,657 | 8,666 | 5,128 | 10,006 | 7,922 | 9,307 | 12,596 | 7,385 |
| Gold share | 23.7% | 21.7% | 19.5% | 22.1% | 13.1% | 21.2% | 16.8% | 19.7% | 26.7% | 15.6% |
| Earned gold per minute | 248 | 216 | 181 | 222 | 77 | 277 | 192 | 249 | 384 | 170 |
| Damage to champions | 8,011 | 7,741 | 12,687 | 7,507 | 4,587 | 11,717 | 9,351 | 8,293 | 18,815 | 5,842 |
| Damage share | 19.8% | 19.1% | 31.3% | 18.5% | 11.3% | 21.7% | 17.3% | 15.4% | 34.8% | 10.8% |
| Damage per minute | 329 | 318 | 521 | 309 | 189 | 482 | 384 | 341 | 773 | 240 |
| Damage taken per minute | 568 | 531 | 747 | 524 | 507 | 609 | 753 | 563 | 312 | 439 |
| Wards placed | 10 | 10 | 11 | 7 | 24 | 12 | 12 | 11 | 11 | 31 |
| Wards killed | 0 | 4 | 5 | 5 | 4 | 1 | 8 | 1 | 7 | 8 |
| Control wards | 2 | 5 | 3 | 2 | 5 | 6 | 8 | 5 | 4 | 10 |
| Own jungle monsters | 2 | 85 | 0 | 10 | 0 | 0 | 52 | 4 | 9 | 0 |
| Enemy jungle monsters | 0 | 29 | 0 | 0 | 0 | 0 | 9 | 0 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3991-5221
Methodology →