LDL · Patch 8.16 · Summer - W
Sep 01, 2018, 08:30 AM · 27.5 min · Game 2Scouting line
Victorious Gaming won: +14.5k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Guokui
1/1/3
Korol
2/2/3
Penguin
3/6/4
Juejue
3/3/8
Feikun
2/2/5
sask
8/0/6
Fan
3/3/2
Wuxx
3/2/10
BlueWhale
1/5/5
Ley
1/3/13
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Guokui
Gragas · 1/1/3
49
Better in 4 x 9 of 14
Korol
Rumble · 2/2/3![]()
- 1
- Kills
- 2
- 1
- Deaths
- 2
- 3
- Assists
- 3
- 4.0
- KDA
- 2.5
- 40%
- Kill participation
- 29%
- 203
- CS
- 272
- 7.4
- CS per minute
- 9.9
- 8,623
- Gold
- 11,561
- 19.9%
- Gold share
- 20.0%
- 5,220
- Damage to champions
- 8,606
- 190
- Damage per minute
- 313
- 13%
- Damage share
- 17%
- 415
- Damage taken per minute
- 446
- 10
- Wards placed
- 9
- 0
- Wards killed
- 2
Draft
Oh My God Academy
Blue side
GragasGuokui
TrundlePenguin
OriannaFeikun
Miss FortuneFan
BraumBlueWhale
Victorious Gaming
Red side
RumbleKorol
CamilleJuejue
Ryzesask
VarusWuxx
Tahm KenchLey
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God Academy leads; below, Victorious Gaming.
Biggest lead: Oh My God Academy +0, Victorious Gaming +14,455. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | Victorious Gaming +14,455 |
Blue side
Oh My God Academy
DefeatRed side
Victorious Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/3 | 3/6/4 | 2/2/5 | 3/3/2 | 1/5/5 | 2/2/3 | 3/3/8 | 8/0/6 | 3/2/10 | 1/3/13 |
| Kill participation | 40% | 70% | 70% | 50% | 60% | 29.4% | 64.7% | 82.4% | 76.5% | 82.4% |
| CS | 203 | 115 | 264 | 219 | 58 | 272 | 117 | 284 | 286 | 58 |
| CS per minute | 7.4 | 4.2 | 9.6 | 8.0 | 2.1 | 9.9 | 4.2 | 10.3 | 10.4 | 2.1 |
| Gold | 8,623 | 8,294 | 10,646 | 9,352 | 6,415 | 11,561 | 9,745 | 14,566 | 13,488 | 8,425 |
| Gold share | 19.9% | 19.1% | 24.6% | 21.6% | 14.8% | 20% | 16.9% | 25.2% | 23.3% | 14.6% |
| Earned gold per minute | 181 | 169 | 254 | 207 | 101 | 287 | 222 | 397 | 357 | 174 |
| Damage to champions | 5,220 | 5,486 | 11,955 | 12,086 | 4,508 | 8,606 | 8,698 | 15,430 | 13,581 | 3,656 |
| Damage share | 13.3% | 14% | 30.5% | 30.8% | 11.5% | 17.2% | 17.4% | 30.9% | 27.2% | 7.3% |
| Damage per minute | 190 | 199 | 434 | 439 | 164 | 313 | 316 | 560 | 493 | 133 |
| Damage taken per minute | 415 | 938 | 345 | 277 | 507 | 446 | 679 | 275 | 336 | 566 |
| Wards placed | 10 | 4 | 13 | 9 | 34 | 9 | 11 | 18 | 6 | 40 |
| Wards killed | 0 | 10 | 9 | 2 | 12 | 2 | 16 | 1 | 13 | 3 |
| Control wards | 1 | 5 | 4 | 2 | 14 | 1 | 9 | 9 | 2 | 13 |
| Own jungle monsters | 0 | 47 | 20 | 4 | 0 | 17 | 53 | 13 | 8 | 0 |
| Enemy jungle monsters | 0 | 25 | 0 | 0 | 0 | 7 | 21 | 21 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3999-5238
Methodology →