LDL · Patch 8.16 · Summer - S
Sep 01, 2018, 08:19 AM · 20 min · Game 2Scouting line
Moss Seven Club won: +15.8k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
JiXuan
1/4/2
Coten
3/3/3
Yuan
3/5/2
beishang
7/0/12
Tagain
0/3/3
chen9
2/2/6
Aming
1/5/0
X41007
12/0/9
XiGua
1/7/2
Zhuo
0/1/21
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
JiXuan
Poppy · 1/4/2
28
Better in 2 x 8 of 14
Coten
Urgot · 3/3/3![]()
- 1
- Kills
- 3
- 4
- Deaths
- 3
- 2
- Assists
- 3
- 0.8
- KDA
- 2.0
- 50%
- Kill participation
- 25%
- 152
- CS
- 152
- 7.6
- CS per minute
- 7.6
- 6,459
- Gold
- 8,378
- 21%
- Gold share
- 18%
- 4,152
- Damage to champions
- 8,043
- 208
- Damage per minute
- 402
- 11%
- Damage share
- 16%
- 819
- Damage taken per minute
- 660
- 7
- Wards placed
- 7
- 3
- Wards killed
- 3
Draft
DengKaiLi Game Team
Blue side
PoppyJiXuan
GravesYuan
LuluTagain
XayahAming
Tahm KenchXiGua
Moss Seven Club
Red side
UrgotCoten
Olafbeishang
Ryzechen9
Kai'SaX41007
AlistarZhuo
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 1
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DengKaiLi Game Team leads; below, Moss Seven Club.
Biggest lead: DengKaiLi Game Team +0, Moss Seven Club +15,804. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (20 min) | Moss Seven Club +15,804 |
Blue side
DengKaiLi Game Team
DefeatRed side
Moss Seven Club
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/2 | 3/5/2 | 0/3/3 | 1/5/0 | 1/7/2 | 3/3/3 | 7/0/12 | 2/2/6 | 12/0/9 | 0/1/21 |
| Kill participation | 50% | 83.3% | 50% | 16.7% | 50% | 25% | 79.2% | 33.3% | 87.5% | 87.5% |
| CS | 152 | 139 | 137 | 166 | 42 | 152 | 99 | 187 | 186 | 37 |
| CS per minute | 7.6 | 7.0 | 6.9 | 8.3 | 2.1 | 7.6 | 5.0 | 9.4 | 9.3 | 1.9 |
| Gold | 6,459 | 7,392 | 5,896 | 6,523 | 4,435 | 8,378 | 9,219 | 9,037 | 12,959 | 6,916 |
| Gold share | 21% | 24.1% | 19.2% | 21.2% | 14.4% | 18% | 19.8% | 19.4% | 27.9% | 14.9% |
| Earned gold per minute | 187 | 234 | 159 | 190 | 86 | 283 | 325 | 316 | 512 | 210 |
| Damage to champions | 4,152 | 11,871 | 7,119 | 9,523 | 4,899 | 8,043 | 9,217 | 11,500 | 18,580 | 4,558 |
| Damage share | 11.1% | 31.6% | 19% | 25.4% | 13% | 15.5% | 17.8% | 22.2% | 35.8% | 8.8% |
| Damage per minute | 208 | 594 | 356 | 477 | 245 | 402 | 461 | 575 | 930 | 228 |
| Damage taken per minute | 819 | 703 | 511 | 465 | 672 | 660 | 862 | 394 | 420 | 651 |
| Wards placed | 7 | 3 | 10 | 6 | 16 | 7 | 10 | 9 | 9 | 25 |
| Wards killed | 3 | 12 | 0 | 3 | 4 | 3 | 2 | 1 | 2 | 3 |
| Control wards | 2 | 3 | 4 | 1 | 6 | 2 | 6 | 3 | 3 | 8 |
| Own jungle monsters | 1 | 47 | 0 | 0 | 0 | 4 | 47 | 8 | 8 | 0 |
| Enemy jungle monsters | 0 | 19 | 0 | 0 | 0 | 0 | 8 | 9 | 7 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 4000-5242
Methodology →