LDL · Patch 8.16 · Summer - S
Sep 02, 2018, 05:16 AM · 24.2 minScouting line
OuYi Game Team won: +9.9k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zihan
3/3/1
melody
2/2/2
JGY
5/1/6
Wings
1/4/3
wumian
3/1/8
xlanpang
1/2/2
OYtietou
2/1/9
Xiaoali
2/1/1
Ke
2/0/10
Yui
0/6/3
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Zihan
Cho'Gath · 3/3/1
311
Better in 3 x 11 of 14
melody
Gnar · 2/2/2![]()
- 3
- Kills
- 2
- 3
- Deaths
- 2
- 1
- Assists
- 2
- 1.3
- KDA
- 2.0
- 27%
- Kill participation
- 67%
- 139
- CS
- 194
- 5.7
- CS per minute
- 8.0
- 8,340
- Gold
- 8,272
- 18%
- Gold share
- 23%
- 6,700
- Damage to champions
- 9,651
- 276
- Damage per minute
- 398
- 13%
- Damage share
- 30%
- 729
- Damage taken per minute
- 641
- 10
- Wards placed
- 12
- 3
- Wards killed
- 0
Draft
OuYi Game Team
Blue side
Cho'GathZihan
KindredJGY
Luluwumian
XayahOYtietou
RakanKe
Scorpio Game
Red side
Gnarmelody
CamilleWings
Aurelion Solxlanpang
Kai'SaXiaoali
AlistarYui
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 2
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line OuYi Game Team leads; below, Scorpio Game.
Biggest lead: OuYi Game Team +9,933, Scorpio Game +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (24 min) | OuYi Game Team +9,933 |
Blue side
OuYi Game Team
VictoryRed side
Scorpio Game
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/1 | 5/1/6 | 3/1/8 | 2/1/9 | 2/0/10 | 2/2/2 | 1/4/3 | 1/2/2 | 2/1/1 | 0/6/3 |
| Kill participation | 26.7% | 73.3% | 73.3% | 73.3% | 80% | 66.7% | 66.7% | 50% | 50% | 50% |
| CS | 139 | 151 | 160 | 222 | 10 | 194 | 113 | 209 | 175 | 29 |
| CS per minute | 5.7 | 6.2 | 6.6 | 9.2 | 0.4 | 8.0 | 4.7 | 8.6 | 7.2 | 1.2 |
| Gold | 8,340 | 10,708 | 8,926 | 10,464 | 7,936 | 8,272 | 6,931 | 8,398 | 7,972 | 4,868 |
| Gold share | 18% | 23.1% | 19.2% | 22.6% | 17.1% | 22.7% | 19% | 23% | 21.9% | 13.4% |
| Earned gold per minute | 210 | 308 | 235 | 298 | 194 | 208 | 152 | 213 | 195 | 67 |
| Damage to champions | 6,700 | 18,525 | 8,826 | 11,973 | 5,086 | 9,651 | 3,629 | 8,784 | 7,213 | 2,734 |
| Damage share | 13.1% | 36.2% | 17.3% | 23.4% | 10% | 30.1% | 11.3% | 27.4% | 22.5% | 8.5% |
| Damage per minute | 276 | 764 | 364 | 494 | 210 | 398 | 150 | 362 | 298 | 113 |
| Damage taken per minute | 729 | 646 | 304 | 316 | 256 | 641 | 821 | 559 | 337 | 580 |
| Wards placed | 10 | 4 | 12 | 6 | 26 | 12 | 8 | 8 | 10 | 23 |
| Wards killed | 3 | 2 | 2 | 9 | 8 | 0 | 6 | 2 | 9 | 2 |
| Control wards | 2 | 3 | 9 | 0 | 10 | 4 | 9 | 4 | 4 | 9 |
| Own jungle monsters | 3 | 68 | 4 | 9 | 0 | 8 | 60 | 9 | 3 | 0 |
| Enemy jungle monsters | 0 | 31 | 0 | 1 | 0 | 0 | 7 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 4009-5259
Methodology →