LDL · Patch 8.16
PlayoffsSep 20, 2018, 06:52 AM · 24.1 min · Game 218Kills9
49.2kGold38.3k
51,199Damage39,501
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Zdz
8/1/5
Clowz
1/4/3
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—
—
—
—
—
Aix
3/2/8
l3est16
0/3/7
—
—
—
—
—
—
Peng
2/2/11
Tank
2/3/4
—
—
—
—
—
—
Endless
4/1/7
jiang
6/4/1
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—
—
—
—
—
Iwandy
1/3/13
Rashomon
0/4/3
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—
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Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Zdz
Urgot · 8/1/5
140
Better in 14 x 0 of 14
Clowz
Aatrox · 1/4/3![]()
- 8
- Kills
- 1
- 1
- Deaths
- 4
- 5
- Assists
- 3
- 13.0
- KDA
- 1.0
- 72%
- Kill participation
- 44%
- 209
- CS
- 163
- 8.7
- CS per minute
- 6.8
- 11,440
- Gold
- 7,247
- 23%
- Gold share
- 19%
- 13,948
- Damage to champions
- 9,829
- 578
- Damage per minute
- 407
- 27%
- Damage share
- 25%
- 581
- Damage taken per minute
- 778
- 13
- Wards placed
- 10
- 3
- Wards killed
- 1
Draft
Unlimited Potential
Blue sideFirst pick
UrgotZdz
OlafAix
LissandraPeng
TristanaEndless
AlistarIwandy
Bans




OnlyGame
Red side
AatroxClowz
Trundlel3est16
ViktorTank
Kai'Sajiang
Tahm KenchRashomon
Bans




Objectives
OnlyGame
- 0
- Gold at 15
- -0
- 1
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 1
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Unlimited Potential leads; below, OnlyGame.
Biggest lead: Unlimited Potential +10,909, OnlyGame +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (24 min) | Unlimited Potential +10,909 |
Blue side
Unlimited Potential
DefeatRed side
OnlyGame
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/1/5 | 3/2/8 | 2/2/11 | 4/1/7 | 1/3/13 | 1/4/3 | 0/3/7 | 2/3/4 | 6/4/1 | 0/4/3 |
| Kill participation | 72.2% | 61.1% | 72.2% | 61.1% | 77.8% | 44.4% | 77.8% | 66.7% | 77.8% | 33.3% |
| CS | 209 | 243 | 244 | 224 | 43 | 163 | 213 | 244 | 200 | 53 |
| CS per minute | 8.7 | 10.1 | 10.1 | 9.3 | 1.8 | 6.8 | 8.8 | 10.1 | 8.3 | 2.2 |
| Gold | 11,440 | 8,882 | 10,610 | 11,458 | 6,848 | 7,247 | 7,059 | 9,434 | 9,507 | 5,082 |
| Gold share | 23.2% | 18% | 21.5% | 23.3% | 13.9% | 18.9% | 18.4% | 24.6% | 24.8% | 13.3% |
| Earned gold per minute | 340 | 234 | 306 | 341 | 150 | 166 | 159 | 257 | 260 | 77 |
| Damage to champions | 13,948 | 9,510 | 8,612 | 14,137 | 4,992 | 9,829 | 2,761 | 12,064 | 10,818 | 4,029 |
| Damage share | 27.2% | 18.6% | 16.8% | 27.6% | 9.8% | 24.9% | 7% | 30.5% | 27.4% | 10.2% |
| Damage per minute | 578 | 394 | 357 | 586 | 207 | 407 | 114 | 500 | 448 | 167 |
| Damage taken per minute | 581 | 768 | 467 | 400 | 460 | 778 | 818 | 364 | 424 | 572 |
| Wards placed | 13 | 13 | 8 | 9 | 31 | 10 | 6 | 9 | 9 | 27 |
| Wards killed | 3 | 14 | 1 | 6 | 7 | 1 | 11 | 2 | 4 | 1 |
| Control wards | 8 | 11 | 5 | 4 | 8 | 4 | 8 | 3 | 3 | 8 |
| Own jungle monsters | 4 | 52 | 4 | 4 | 0 | 5 | 71 | 12 | 8 | 0 |
| Enemy jungle monsters | 2 | 17 | 0 | 4 | 0 | 0 | 15 | 0 | 0 | 0 |
| Multikills | 2× double, 1× triple | — | — | — | — | — | — | — | — | — |
Game ID 4094-5291
Methodology →