LDL · Patch 8.16
PlayoffsSep 21, 2018, 07:21 AM · 25.7 min · Game 3Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zdz
5/0/7
Changhong
0/5/0
Aix
0/3/10
xiaopeng
1/1/4
Peng
3/1/4
Twila
1/4/3
Endless
5/1/5
GALA
3/3/1
Iwandy
1/1/4
Mark
1/1/3
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Zdz
Gangplank · 5/0/7
131
Better in 13 x 1 of 14
Changhong
Cho'Gath · 0/5/0![]()
- 5
- Kills
- 0
- 0
- Deaths
- 5
- 7
- Assists
- 0
- 12.0
- KDA
- 0.0
- 86%
- Kill participation
- 0%
- 247
- CS
- 219
- 9.6
- CS per minute
- 8.5
- 13,694
- Gold
- 8,598
- 27%
- Gold share
- 20%
- 25,220
- Damage to champions
- 8,080
- 981
- Damage per minute
- 314
- 49%
- Damage share
- 26%
- 553
- Damage taken per minute
- 1,147
- 15
- Wards placed
- 10
- 2
- Wards killed
- 3
Draft
Unlimited Potential
Blue sideFirst pick
GangplankZdz
Jarvan IVAix
MalzaharPeng
TristanaEndless
AlistarIwandy
SinoDragon Gaming
Red side
Cho'GathChanghong
Sejuanixiaopeng
Vel'KozTwila
Kai'SaGALA
RakanMark
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 7
- Towers
- 1
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Unlimited Potential leads; below, SinoDragon Gaming.
Biggest lead: Unlimited Potential +7,903, SinoDragon Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | Unlimited Potential +7,903 |
Blue side
Unlimited Potential
DefeatRed side
SinoDragon Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/0/7 | 0/3/10 | 3/1/4 | 5/1/5 | 1/1/4 | 0/5/0 | 1/1/4 | 1/4/3 | 3/3/1 | 1/1/3 |
| Kill participation | 85.7% | 71.4% | 50% | 71.4% | 35.7% | 0% | 83.3% | 66.7% | 66.7% | 66.7% |
| CS | 247 | 232 | 251 | 261 | 46 | 219 | 262 | 254 | 302 | 8 |
| CS per minute | 9.6 | 9.0 | 9.8 | 10.2 | 1.8 | 8.5 | 10.2 | 9.9 | 11.8 | 0.3 |
| Gold | 13,694 | 8,078 | 10,220 | 12,032 | 6,298 | 8,598 | 8,225 | 9,550 | 10,686 | 5,360 |
| Gold share | 27.2% | 16.1% | 20.3% | 23.9% | 12.5% | 20.3% | 19.4% | 22.5% | 25.2% | 12.6% |
| Earned gold per minute | 400 | 181 | 265 | 335 | 112 | 201 | 187 | 238 | 283 | 75 |
| Damage to champions | 25,220 | 4,614 | 7,785 | 12,104 | 1,970 | 8,080 | 4,453 | 8,782 | 7,058 | 2,673 |
| Damage share | 48.8% | 8.9% | 15.1% | 23.4% | 3.8% | 26% | 14.3% | 28.3% | 22.7% | 8.6% |
| Damage per minute | 981 | 180 | 303 | 471 | 77 | 314 | 173 | 342 | 275 | 104 |
| Damage taken per minute | 553 | 727 | 128 | 301 | 308 | 1,147 | 825 | 389 | 341 | 149 |
| Wards placed | 15 | 9 | 12 | 8 | 30 | 10 | 9 | 16 | 12 | 29 |
| Wards killed | 2 | 8 | 4 | 12 | 4 | 3 | 11 | 6 | 3 | 8 |
| Control wards | 8 | 10 | 9 | 1 | 12 | 2 | 6 | 9 | 5 | 10 |
| Own jungle monsters | 0 | 64 | 13 | 13 | 0 | 3 | 78 | 16 | 10 | 0 |
| Enemy jungle monsters | 4 | 15 | 0 | 0 | 0 | 0 | 16 | 0 | 0 | 0 |
| Multikills | 1× double | — | — | 1× double | — | — | — | — | — | — |
Game ID 4097-5298
Methodology →