LDL · Patch 8.16
PlayoffsSep 21, 2018, 12:40 PM · 42.2 min · Game 315Kills24
73.7kGold83.2k
126,341Damage119,658
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Puzzle
5/6/6
Clowz
2/1/12
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—
—
—
—
—
Wei
3/4/8
l3est16
1/6/11
—
—
—
—
—
—
Cryin
4/5/8
Tank
8/2/13
—
—
—
—
—
—
Kane
2/5/10
jiang
13/1/4
—
—
—
—
—
—
Alu
1/4/13
Rashomon
0/5/14
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—
—
—
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Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Puzzle
Jayce · 5/6/6
103
Better in 10 x 3 of 14
Clowz
Sion · 2/1/12![]()
- 5
- Kills
- 2
- 6
- Deaths
- 1
- 6
- Assists
- 12
- 1.8
- KDA
- 14.0
- 73%
- Kill participation
- 58%
- 412
- CS
- 341
- 9.8
- CS per minute
- 8.1
- 16,536
- Gold
- 16,198
- 23%
- Gold share
- 20%
- 26,073
- Damage to champions
- 18,005
- 618
- Damage per minute
- 427
- 21%
- Damage share
- 15%
- 808
- Damage taken per minute
- 1,067
- 22
- Wards placed
- 19
- 4
- Wards killed
- 4
Draft
Young Miracles
Blue sideFirst pick
JaycePuzzle
OlafWei
ViktorCryin
AsheKane
BraumAlu
Bans




OnlyGame
Red side
SionClowz
Xin Zhaol3est16
AzirTank
Kai'Sajiang
Tahm KenchRashomon
Bans




Objectives
OnlyGame
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 5
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Young Miracles leads; below, OnlyGame.
Biggest lead: Young Miracles +0, OnlyGame +9,501. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (42 min) | OnlyGame +9,501 |
Blue side
Young Miracles
DefeatRed side
OnlyGame
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/6/6 | 3/4/8 | 4/5/8 | 2/5/10 | 1/4/13 | 2/1/12 | 1/6/11 | 8/2/13 | 13/1/4 | 0/5/14 |
| Kill participation | 73.3% | 73.3% | 80% | 80% | 93.3% | 58.3% | 50% | 87.5% | 70.8% | 58.3% |
| CS | 412 | 311 | 437 | 443 | 100 | 341 | 274 | 499 | 492 | 62 |
| CS per minute | 9.8 | 7.4 | 10.4 | 10.5 | 2.4 | 8.1 | 6.5 | 11.8 | 11.7 | 1.5 |
| Gold | 16,536 | 12,225 | 16,691 | 16,991 | 11,207 | 16,198 | 12,495 | 20,912 | 22,515 | 11,031 |
| Gold share | 22.5% | 16.6% | 22.7% | 23.1% | 15.2% | 19.5% | 15% | 25.1% | 27.1% | 13.3% |
| Earned gold per minute | 263 | 161 | 267 | 274 | 137 | 255 | 167 | 367 | 405 | 132 |
| Damage to champions | 26,073 | 14,231 | 44,844 | 29,769 | 11,424 | 18,005 | 10,763 | 49,458 | 35,161 | 6,271 |
| Damage share | 20.6% | 11.3% | 35.5% | 23.6% | 9% | 15% | 9% | 41.3% | 29.4% | 5.2% |
| Damage per minute | 618 | 337 | 1,063 | 705 | 271 | 427 | 255 | 1,172 | 833 | 149 |
| Damage taken per minute | 808 | 978 | 495 | 520 | 782 | 1,067 | 832 | 590 | 449 | 727 |
| Wards placed | 22 | 25 | 16 | 11 | 58 | 19 | 11 | 12 | 11 | 54 |
| Wards killed | 4 | 21 | 3 | 11 | 12 | 4 | 14 | 3 | 17 | 4 |
| Control wards | 6 | 16 | 1 | 1 | 18 | 4 | 10 | 2 | 4 | 11 |
| Own jungle monsters | 23 | 70 | 40 | 27 | 0 | 0 | 83 | 39 | 42 | 0 |
| Enemy jungle monsters | 0 | 26 | 3 | 1 | 0 | 0 | 4 | 17 | 4 | 0 |
| Multikills | — | — | 1× double | — | — | — | — | — | 3× double, 2× triple | — |
Game ID 4099-5303
Methodology →