LDL · Patch 8.16
PlayoffsSep 23, 2018, 09:09 AM · 40.3 min · Game 2Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Changhong
5/3/9
Zdz
3/7/6
xiaopeng
5/5/18
Aix
1/6/7
Twila
6/4/10
Peng
5/4/8
GALA
8/2/6
Endless
7/3/3
Mark
0/2/14
Iwandy
0/4/8
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Changhong
Sion · 5/3/9
95
Better in 9 x 5 of 14
Zdz
Urgot · 3/7/6![]()
- 5
- Kills
- 3
- 3
- Deaths
- 7
- 9
- Assists
- 6
- 4.7
- KDA
- 1.3
- 58%
- Kill participation
- 56%
- 278
- CS
- 339
- 6.9
- CS per minute
- 8.4
- 15,419
- Gold
- 15,070
- 20%
- Gold share
- 21%
- 13,914
- Damage to champions
- 13,866
- 346
- Damage per minute
- 344
- 19%
- Damage share
- 16%
- 784
- Damage taken per minute
- 723
- 20
- Wards placed
- 25
- 6
- Wards killed
- 11
Draft
SinoDragon Gaming
Blue sideFirst pick
SionChanghong
Taliyahxiaopeng
KledTwila
VarusGALA
BraumMark
Unlimited Potential
Red side
UrgotZdz
GragasAix
RyzePeng
Kai'SaEndless
ZileanIwandy
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 8
- Towers
- 4
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SinoDragon Gaming leads; below, Unlimited Potential.
Biggest lead: SinoDragon Gaming +8,518, Unlimited Potential +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (40 min) | SinoDragon Gaming +8,518 |
Blue side
SinoDragon Gaming
DefeatRed side
Unlimited Potential
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/9 | 5/5/18 | 6/4/10 | 8/2/6 | 0/2/14 | 3/7/6 | 1/6/7 | 5/4/8 | 7/3/3 | 0/4/8 |
| Kill participation | 58.3% | 95.8% | 66.7% | 58.3% | 58.3% | 56.3% | 50% | 81.3% | 62.5% | 50% |
| CS | 278 | 462 | 386 | 499 | 77 | 339 | 303 | 386 | 448 | 23 |
| CS per minute | 6.9 | 11.5 | 9.6 | 12.4 | 1.9 | 8.4 | 7.5 | 9.6 | 11.1 | 0.6 |
| Gold | 15,419 | 15,845 | 17,525 | 20,386 | 9,897 | 15,070 | 11,065 | 17,127 | 18,351 | 8,941 |
| Gold share | 19.5% | 20% | 22.2% | 25.8% | 12.5% | 21.4% | 15.7% | 24.3% | 26% | 12.7% |
| Earned gold per minute | 254 | 264 | 306 | 377 | 117 | 245 | 146 | 296 | 326 | 93 |
| Damage to champions | 13,914 | 15,793 | 14,729 | 27,414 | 3,416 | 13,866 | 6,385 | 31,676 | 24,660 | 9,086 |
| Damage share | 18.5% | 21% | 19.6% | 36.4% | 4.5% | 16.2% | 7.5% | 37% | 28.8% | 10.6% |
| Damage per minute | 346 | 392 | 366 | 681 | 85 | 344 | 159 | 787 | 612 | 226 |
| Damage taken per minute | 784 | 545 | 758 | 248 | 463 | 723 | 649 | 335 | 488 | 302 |
| Wards placed | 20 | 7 | 26 | 15 | 58 | 25 | 25 | 23 | 12 | 60 |
| Wards killed | 6 | 22 | 9 | 15 | 8 | 11 | 8 | 5 | 22 | 12 |
| Control wards | 7 | 8 | 10 | 4 | 21 | 10 | 19 | 18 | 3 | 25 |
| Own jungle monsters | 0 | 133 | 4 | 25 | 0 | 22 | 90 | 31 | 30 | 0 |
| Enemy jungle monsters | 0 | 22 | 0 | 1 | 0 | 0 | 21 | 0 | 0 | 0 |
| Multikills | 1× double | — | 1× double | 2× double | — | 1× double, 1× triple | — | 1× double | 1× double, 1× triple | — |
Game ID 4102-5310
Methodology →