LDL · Patch 9.02 · Spring
Mar 03, 2019, 08:16 AM · 26.6 min14Kills2
55.0kGold41.3k
34,744Damage29,834
Scouting line
Scorpio Game won: +13.7k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
L1zzie
2/0/3
Zdz
1/1/0
—
—
—
—
—
—
JDM
2/1/7
Ending
0/3/1
—
—
—
—
—
—
HwQ
6/1/3
Dustwind
0/3/1
—
—
—
—
—
—
ch1rry
4/0/8
985
1/2/0
—
—
—
—
—
—
Chance
0/0/14
Jerry
0/5/1
—
—
—
—
—
—
Draft
Scorpio Game
Blue sideFirst pick
SionL1zzie
CamilleJDM
LissandraHwQ
Xayahch1rry
ThreshChance
Bans




Vici Gaming Potential
Red side
UrgotZdz
NocturneEnding
ZoeDustwind
Kai'Sa985
GalioJerry
Bans




Objectives
Vici Gaming Potential
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 0
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Scorpio Game leads; below, Vici Gaming Potential.
Biggest lead: Scorpio Game +13,725, Vici Gaming Potential +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | Scorpio Game +13,725 |
Blue side
Scorpio Game
VictoryRed side
Vici Gaming Potential
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/0/3 | 2/1/7 | 6/1/3 | 4/0/8 | 0/0/14 | 1/1/0 | 0/3/1 | 0/3/1 | 1/2/0 | 0/5/1 |
| Kill participation | 35.7% | 64.3% | 64.3% | 85.7% | 100% | 50% | 50% | 50% | 50% | 50% |
| CS | 236 | 142 | 258 | 299 | 49 | 243 | 117 | 223 | 226 | 50 |
| CS per minute | 8.9 | 5.3 | 9.7 | 11.2 | 1.8 | 9.1 | 4.4 | 8.4 | 8.5 | 1.9 |
| Gold | 10,393 | 9,913 | 12,648 | 13,633 | 8,457 | 9,989 | 6,939 | 8,981 | 8,909 | 6,501 |
| Gold share | 18.9% | 18% | 23% | 24.8% | 15.4% | 24.2% | 16.8% | 21.7% | 21.6% | 15.7% |
| Earned gold per minute | 258 | 240 | 342 | 379 | 185 | 243 | 128 | 205 | 202 | 112 |
| Damage to champions | 5,222 | 4,763 | 6,249 | 14,827 | 3,683 | 7,903 | 2,684 | 10,673 | 5,611 | 2,963 |
| Damage share | 15% | 13.7% | 18% | 42.7% | 10.6% | 26.5% | 9% | 35.8% | 18.8% | 9.9% |
| Damage per minute | 196 | 179 | 235 | 557 | 138 | 297 | 101 | 401 | 211 | 111 |
| Damage taken per minute | 448 | 645 | 377 | 170 | 249 | 356 | 708 | 286 | 331 | 352 |
| Wards placed | 13 | 9 | 5 | 8 | 34 | 13 | 13 | 10 | 8 | 40 |
| Wards killed | 5 | 12 | 5 | 13 | 9 | 3 | 9 | 3 | 2 | 3 |
| Control wards | 5 | 9 | 1 | 3 | 11 | 5 | 5 | 5 | 1 | 14 |
| Own jungle monsters | 0 | 61 | 16 | 23 | 0 | 12 | 75 | 16 | 4 | 0 |
| Enemy jungle monsters | 4 | 4 | 10 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | 1× double | 1× double | — | — | — | — | — | — |
Game ID 4516-5567
Methodology →