LDL · Patch 9.08 · Spring
PlayoffsMay 04, 2019, 09:01 AM · 25.6 min · Game 27Kills25
41.4kGold56.3k
36,219Damage58,410
Scouting line
Unlimited Potential won: +14.8k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Alielie
3/4/1
Cube
8/1/6
-2.1k
+2.1k
-1386
+1386
-14
+14
M1anhua
2/6/3
YTT
5/2/17
-1.9k
+1.9k
-1538
+1538
-12
+12
HanXuan
1/5/3
Wuming
5/0/11
-1.1k
+1.1k
-1190
+1190
-5
+5
Wings
1/5/4
Typhoon
7/1/10
-1.9k
+1.9k
-619
+619
-1
+1
Yui
0/5/6
Hang
0/3/17
-1.1k
+1.1k
+8
-8
+20
-20
Draft
Bilibili Gaming Junior
Blue sideFirst pick
VladimirAlielie
UrgotM1anhua
NautilusHanXuan
Kai'SaWings
AlistarYui
Bans




Unlimited Potential
Red side
RenektonCube
Jarvan IVYTT
LeBlancWuming
XayahTyphoon
RakanHang
Bans




Objectives
Unlimited Potential
- -8,123
- Gold at 15
- +8,123
- 0
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 1
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bilibili Gaming Junior leads; below, Unlimited Potential.
Biggest lead: Bilibili Gaming Junior +0, Unlimited Potential +14,819. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Unlimited Potential +2,193 |
| 15 min | Unlimited Potential +8,123 |
| 20 min | Unlimited Potential +11,067 |
| End (26 min) | Unlimited Potential +14,819 |
Blue side
Bilibili Gaming Junior
DefeatRed side
Unlimited Potential
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/4/1 | 2/6/3 | 1/5/3 | 1/5/4 | 0/5/6 | 8/1/6 | 5/2/17 | 5/0/11 | 7/1/10 | 0/3/17 |
| Kill participation | 57.1% | 71.4% | 57.1% | 71.4% | 85.7% | 56% | 88% | 64% | 68% | 68% |
| CS | 227 | 123 | 196 | 205 | 38 | 232 | 133 | 211 | 242 | 10 |
| CS per minute | 8.9 | 4.8 | 7.7 | 8.0 | 1.5 | 9.1 | 5.2 | 8.2 | 9.5 | 0.4 |
| Gold | 10,172 | 8,658 | 8,110 | 9,271 | 5,223 | 13,393 | 10,752 | 11,693 | 13,016 | 7,399 |
| Gold share | 24.5% | 20.9% | 19.6% | 22.4% | 12.6% | 23.8% | 19.1% | 20.8% | 23.1% | 13.2% |
| Earned gold per minute | 264 | 205 | 184 | 229 | 71 | 390 | 287 | 324 | 375 | 156 |
| Damage to champions | 9,572 | 5,930 | 8,642 | 9,090 | 2,985 | 14,323 | 8,314 | 14,543 | 16,641 | 4,589 |
| Damage share | 26.4% | 16.4% | 23.9% | 25.1% | 8.2% | 24.5% | 14.2% | 24.9% | 28.5% | 7.9% |
| Damage per minute | 374 | 232 | 338 | 355 | 117 | 559 | 325 | 568 | 650 | 179 |
| Damage taken per minute | 684 | 703 | 528 | 425 | 544 | 765 | 845 | 371 | 251 | 350 |
| Damage mitigated per minute | 417 | 610 | 819 | 336 | 662 | 524 | 1,034 | 163 | 257 | 455 |
| Damage to towers | 1,895 | 112 | 0 | 1,059 | 583 | 7,400 | 692 | 5,746 | 3,734 | 2,894 |
| Vision score | 14 | 35 | 17 | 25 | 45 | 27 | 44 | 23 | 32 | 50 |
| Wards placed | 11 | 11 | 8 | 9 | 29 | 11 | 9 | 9 | 14 | 30 |
| Wards killed | 3 | 11 | 3 | 5 | 5 | 3 | 12 | 4 | 8 | 6 |
| Control wards | 4 | 9 | 7 | 2 | 11 | 3 | 8 | 4 | 7 | 6 |
| Gold at 15 | 5,779 | 5,585 | 5,437 | 5,732 | 3,443 | 7,909 | 7,479 | 6,513 | 7,649 | 4,549 |
| Gold diff at 10 | -1,391 | -807 | -271 | +294 | -18 | +1,391 | +807 | +271 | -294 | +18 |
| Gold diff at 15 | -2,130 | -1,894 | -1,076 | -1,917 | -1,106 | +2,130 | +1,894 | +1,076 | +1,917 | +1,106 |
| XP diff at 10 | -1,637 | -504 | -593 | +432 | +381 | +1,637 | +504 | +593 | -432 | -381 |
| XP diff at 15 | -1,386 | -1,538 | -1,190 | -619 | +8 | +1,386 | +1,538 | +1,190 | +619 | -8 |
| CS diff at 10 | -24 | 0 | -2 | +8 | +12 | +24 | 0 | +2 | -8 | -12 |
| CS diff at 15 | -14 | -12 | -5 | -1 | +20 | +14 | +12 | +5 | +1 | -20 |
| Gold diff at 20 | -2,562 | -2,433 | -2,173 | -2,466 | -1,433 | +2,562 | +2,433 | +2,173 | +2,466 | +1,433 |
| XP diff at 20 | -2,808 | -2,605 | -2,449 | -2,346 | -355 | +2,808 | +2,605 | +2,449 | +2,346 | +355 |
| CS diff at 20 | -24 | -18 | -12 | -25 | +29 | +24 | +18 | +12 | +25 | -29 |
| Gold spent | 9,900 | 8,650 | 8,135 | 9,400 | 5,025 | 12,750 | 10,000 | 9,300 | 11,475 | 6,550 |
| Own jungle monsters | 0 | 79 | 4 | 5 | 0 | 5 | 67 | 0 | 21 | 0 |
| Enemy jungle monsters | 8 | 4 | 0 | 0 | 0 | 4 | 6 | 16 | 2 | 0 |
| Multikills | — | — | — | — | — | 2× double, 1× triple | — | 1× double | 1× double | — |
Game ID 4861-6026
Methodology →