Scouting line
Joy Dream won: Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Aliez
1/2/0
Recall
2/0/3
-0.3k
+0.3k
+113
-113
+13
-13
Wxm
2/4/1
xiaohan
6/0/7
-2.3k
+2.3k
-2090
+2090
-40
+40
Windy
0/3/0
clx
3/1/10
-1.3k
+1.3k
-816
+816
-2
+2
X41007
0/2/4
Xiaoali
2/1/6
+0.6k
-0.6k
+276
-276
+16
-16
poge
1/3/3
Xiamu
1/2/11
-0.4k
+0.4k
+182
-182
-2
+2
Draft
V5 87
Blue sideFirst pick
UrgotAliez
Rek'SaiWxm
LeBlancWindy
Kai'SaX41007
Tahm Kenchpoge
Bans




Joy Dream
Red side
CamilleRecall
Kindredxiaohan
Lissandraclx
KalistaXiaoali
AlistarXiamu
Bans




Objectives
Joy Dream
- -3,709
- Gold at 15
- +3,709
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 1
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line V5 87 leads; below, Joy Dream.
Biggest lead: V5 87 +0, Joy Dream +3,709. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Joy Dream +787 |
| 15 min | Joy Dream +3,709 |
| End (20 min) | 0 |
Blue side
V5 87
DefeatRed side
Joy Dream
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/0 | 2/4/1 | 0/3/0 | 0/2/4 | 1/3/3 | 2/0/3 | 6/0/7 | 3/1/10 | 2/1/6 | 1/2/11 |
| Kill participation | 25% | 75% | 0% | 100% | 100% | 35.7% | 92.9% | 92.9% | 57.1% | 85.7% |
| CS | 172 | 92 | 161 | 179 | 30 | 148 | 152 | 170 | 152 | 37 |
| CS per minute | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
| Gold | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Damage to champions | 6,533 | 2,390 | 5,689 | 7,166 | 3,470 | 5,066 | 7,895 | 9,636 | 5,249 | 3,062 |
| Damage share | 25.9% | 9.5% | 22.5% | 28.4% | 13.7% | 16.4% | 25.5% | 31.2% | 17% | 9.9% |
| Damage per minute | 333 | 122 | 290 | 365 | 177 | 258 | 402 | 491 | 267 | 156 |
| Damage taken per minute | 356 | 781 | 501 | 329 | 431 | 426 | 559 | 334 | 261 | 460 |
| Damage mitigated per minute | 421 | 416 | 197 | 153 | 534 | 298 | 229 | 189 | 97 | 390 |
| Damage to towers | 2,584 | 568 | 525 | 1,490 | 755 | 4,489 | 8,703 | 4,354 | 4,849 | 2,613 |
| Vision score | 7 | 21 | 11 | 18 | 29 | 11 | 26 | 12 | 27 | 36 |
| Wards placed | 4 | 7 | 6 | 7 | 15 | 7 | 8 | 8 | 14 | 25 |
| Wards killed | 0 | 6 | 3 | 3 | 3 | 0 | 4 | 0 | 6 | 2 |
| Control wards | 1 | 5 | 2 | 1 | 6 | 1 | 8 | 2 | 3 | 6 |
| Gold at 15 | 5,262 | 4,501 | 4,942 | 5,443 | 3,294 | 5,557 | 6,757 | 6,238 | 4,886 | 3,713 |
| Gold diff at 10 | -174 | -642 | -331 | +223 | +137 | +174 | +642 | +331 | -223 | -137 |
| Gold diff at 15 | -295 | -2,256 | -1,296 | +557 | -419 | +295 | +2,256 | +1,296 | -557 | +419 |
| XP diff at 10 | -208 | -844 | -506 | +287 | +184 | +208 | +844 | +506 | -287 | -184 |
| XP diff at 15 | +113 | -2,090 | -816 | +276 | +182 | -113 | +2,090 | +816 | -276 | -182 |
| CS diff at 10 | +1 | -17 | +1 | +3 | 0 | -1 | +17 | -1 | -3 | 0 |
| CS diff at 15 | +13 | -40 | -2 | +16 | -2 | -13 | +40 | +2 | -16 | +2 |
| Gold diff at 20 | -96 | -3,982 | -2,689 | -198 | -1,094 | +96 | +3,982 | +2,689 | +198 | +1,094 |
| XP diff at 20 | +201 | -3,543 | -1,604 | -113 | -417 | -201 | +3,543 | +1,604 | +113 | +417 |
| CS diff at 20 | +24 | -60 | -9 | +27 | -7 | -24 | +60 | +9 | -27 | +7 |
| Gold spent | 7,475 | 5,850 | 5,775 | 7,085 | 4,450 | 6,633 | 8,800 | 7,150 | 6,225 | 5,000 |
| Own jungle monsters | 0 | 52 | 4 | 4 | 0 | 0 | 59 | 4 | 0 | 0 |
| Enemy jungle monsters | 0 | 13 | 4 | 0 | 0 | 0 | 25 | 2 | 0 | 0 |
| Multikills | — | — | — | — | — | — | 1× double, 1× triple | — | 1× double | — |
Game ID 51820-61064
Methodology →