LDL · Patch 9.15 · Summer
Aug 14, 2019, 06:19 AM · 44.7 min · Game 225Kills25
84.5kGold92.7k
119,684Damage97,256
Scouting line
Triumphant Song Gaming won: +8.2k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Decade
4/5/5
New
3/4/10
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—
—
—
—
—
Epic
4/5/10
Sixsix9
9/5/12
—
—
—
—
—
—
dzs
6/4/10
YeG
4/7/3
—
—
—
—
—
—
Light
11/3/5
Cherub
7/4/9
—
—
—
—
—
—
Ke
0/8/11
1874
2/5/20
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—
—
—
—
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Draft
LNG Academy
Blue sideFirst pick
RenektonDecade
Lee SinEpic
Taliyahdzs
Kai'SaLight
NautilusKe
Bans




Triumphant Song Gaming
Red side
AatroxNew
SylasSixsix9
EkkoYeG
XayahCherub
Braum1874
Bans




Objectives
Triumphant Song Gaming
- 0
- Gold at 15
- -0
- 2
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 2
- 3
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LNG Academy leads; below, Triumphant Song Gaming.
Biggest lead: LNG Academy +0, Triumphant Song Gaming +8,157. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (45 min) | Triumphant Song Gaming +8,157 |
Blue side
LNG Academy
DefeatRed side
Triumphant Song Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/5/5 | 4/5/10 | 6/4/10 | 11/3/5 | 0/8/11 | 3/4/10 | 9/5/12 | 4/7/3 | 7/4/9 | 2/5/20 |
| Kill participation | 36% | 56% | 64% | 64% | 44% | 52% | 84% | 28% | 64% | 88% |
| CS | 376 | 174 | 406 | 445 | 79 | 371 | 255 | 345 | 501 | 101 |
| CS per minute | 8.4 | 3.9 | 9.1 | 10.0 | 1.8 | 8.3 | 5.7 | 7.7 | 11.2 | 2.3 |
| Gold | 17,409 | 13,509 | 19,791 | 23,254 | 10,552 | 18,498 | 19,863 | 17,201 | 23,416 | 13,694 |
| Gold share | 20.6% | 16% | 23.4% | 27.5% | 12.5% | 20% | 21.4% | 18.6% | 25.3% | 14.8% |
| Earned gold per minute | 261 | 174 | 315 | 392 | 108 | 286 | 316 | 257 | 396 | 178 |
| Damage to champions | 17,226 | 11,235 | 45,655 | 41,156 | 4,412 | 17,329 | 27,219 | 17,469 | 28,139 | 7,100 |
| Damage share | 14.4% | 9.4% | 38.1% | 34.4% | 3.7% | 17.8% | 28% | 18% | 28.9% | 7.3% |
| Damage per minute | 386 | 252 | 1,022 | 921 | 99 | 388 | 609 | 391 | 630 | 159 |
| Damage taken per minute | 985 | 716 | 569 | 439 | 504 | 797 | 864 | 819 | 490 | 656 |
| Damage mitigated per minute | 1,050 | 748 | 231 | 395 | 1,105 | 879 | 772 | 497 | 381 | 878 |
| Damage to towers | 2,635 | 2,724 | 1,441 | 5,185 | 755 | 5,609 | 1,220 | 6,988 | 6,276 | 251 |
| Wards placed | 24 | 25 | 19 | 13 | 92 | 15 | 7 | 8 | 10 | 69 |
| Wards killed | 5 | 8 | 4 | 18 | 12 | 17 | 17 | 3 | 21 | 25 |
| Control wards | 11 | 13 | 3 | 3 | 24 | 7 | 4 | 4 | 1 | 17 |
| Gold spent | 17,240 | 11,850 | 19,320 | 21,895 | 10,200 | 17,865 | 25,060 | 17,610 | 21,275 | 13,175 |
| Own jungle monsters | 14 | 108 | 36 | 29 | 0 | 17 | 115 | 16 | 60 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 5 | 11 | 5 | 14 | 2 |
| Multikills | — | — | 1× double | 1× double | — | — | 2× double, 1× triple, 1× quadra | — | 2× double, 1× triple, 1× quadra | — |
Game ID 5201-6814
Methodology →