LSPL · Spring
PlayoffsApr 12, 2016, 10:17 AM · 28.4 min · Game 2Scouting line
EDward Esports closed it: +15.8k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Clowz
3/5/3
AmazingJ
5/0/6
marilyn
3/2/2
baybay
5/0/9
Viper
0/4/1
BaeMe
4/0/7
Ning
0/4/6
Jinjiao
2/4/8
Ming
0/2/6
Road
1/2/11
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Clowz
Ekko · 3/5/3
212
Better in 2 x 12 of 14
AmazingJ
Poppy · 5/0/6![]()
- 3
- Kills
- 5
- 5
- Deaths
- 0
- 3
- Assists
- 6
- 1.2
- KDA
- 11.0
- 100%
- Kill participation
- 65%
- 216
- CS
- 251
- 7.6
- CS per minute
- 8.8
- 9,964
- Gold
- 13,603
- 22.0%
- Gold share
- 22.3%
- 11,416
- Damage to champions
- 17,393
- 402
- Damage per minute
- 613
- 30%
- Damage share
- 26%
- 870
- Damage taken per minute
- 448
- 12
- Wards placed
- 15
- 2
- Wards killed
- 6
Draft
Young Miracles
Blue side
EkkoClowz
Kindredmarilyn
KassadinViper
SivirNing
AlistarMing
EDward Esports
Red side
PoppyAmazingJ
Gravesbaybay
Twisted FateBaeMe
KalistaJinjiao
BraumRoad
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Young Miracles leads; below, EDward Esports.
Biggest lead: Young Miracles +0, EDward Esports +15,836. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | EDward Esports +15,836 |
Blue side
Young Miracles
DefeatRed side
EDward Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/5/3 | 3/2/2 | 0/4/1 | 0/4/6 | 0/2/6 | 5/0/6 | 5/0/9 | 4/0/7 | 2/4/8 | 1/2/11 |
| Kill participation | 100% | 83.3% | 16.7% | 100% | 100% | 64.7% | 82.4% | 64.7% | 58.8% | 70.6% |
| CS | 216 | 136 | 242 | 274 | 23 | 251 | 136 | 245 | 264 | 48 |
| CS per minute | 7.6 | 4.8 | 8.5 | 9.7 | 0.8 | 8.8 | 4.8 | 8.6 | 9.3 | 1.7 |
| Gold | 9,964 | 9,418 | 9,207 | 10,639 | 6,006 | 13,603 | 12,496 | 13,786 | 12,276 | 8,909 |
| Gold share | 22% | 20.8% | 20.4% | 23.5% | 13.3% | 22.3% | 20.5% | 22.6% | 20.1% | 14.6% |
| Earned gold per minute | 227 | 207 | 200 | 250 | 87 | 355 | 316 | 361 | 308 | 189 |
| Damage to champions | 11,416 | 7,510 | 8,235 | 9,429 | 1,554 | 17,393 | 15,633 | 18,597 | 10,891 | 3,333 |
| Damage share | 29.9% | 19.7% | 21.6% | 24.7% | 4.1% | 26.4% | 23.7% | 28.2% | 16.5% | 5.1% |
| Damage per minute | 402 | 265 | 290 | 332 | 55 | 613 | 551 | 656 | 384 | 117 |
| Damage taken per minute | 870 | 705 | 588 | 348 | 464 | 448 | 490 | 356 | 482 | 484 |
| Wards placed | 12 | 30 | 20 | 10 | 52 | 15 | 26 | 17 | 16 | 28 |
| Wards killed | 2 | 23 | 1 | 7 | 7 | 6 | 14 | 7 | 9 | 10 |
| Control wards | 1 | 2 | 6 | 0 | 6 | 2 | 5 | 3 | 5 | 5 |
| Own jungle monsters | 10 | 87 | 11 | 8 | 0 | 11 | 68 | 11 | 12 | 0 |
| Enemy jungle monsters | 0 | 14 | 0 | 0 | 0 | 5 | 13 | 3 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 591-713
Methodology →