LDL · Patch 10.06 · Spring
Apr 30, 2020, 07:08 AM · 48.1 min29Kills36
83.4kGold88.0k
146,765Damage157,311
Scouting line
eStar Young won: +4.7k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Shupian
6/5/8
Spunk
6/4/11
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—
—
—
—
—
Cheats
12/8/5
yekai
5/3/24
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—
—
—
—
—
happygame
3/11/11
irma
12/6/12
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—
—
—
—
—
Cherub
5/4/20
Today
12/9/11
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yaoyao
3/8/17
Ke
1/7/22
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Draft
Triumphant Song Gaming
Blue sideFirst pick
WukongShupian
KarthusCheats
Pantheonhappygame
SennaCherub
Nautilusyaoyao
Bans




eStar Young
Red side
MalphiteSpunk
Trundleyekai
Syndrairma
VarusToday
AlistarKe
Bans




Objectives
eStar Young
- 0
- Gold at 15
- -0
- 4
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 4
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Triumphant Song Gaming leads; below, eStar Young.
Biggest lead: Triumphant Song Gaming +0, eStar Young +4,681. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (48 min) | eStar Young +4,681 |
Blue side
Triumphant Song Gaming
DefeatRed side
eStar Young
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/5/8 | 12/8/5 | 3/11/11 | 5/4/20 | 3/8/17 | 6/4/11 | 5/3/24 | 12/6/12 | 12/9/11 | 1/7/22 |
| Kill participation | 48.3% | 58.6% | 48.3% | 86.2% | 69% | 47.2% | 80.6% | 66.7% | 63.9% | 63.9% |
| CS | 357 | 354 | 249 | 187 | 172 | 328 | 190 | 388 | 352 | 29 |
| CS per minute | 7.4 | 7.4 | 5.2 | 3.9 | 3.6 | 6.8 | 4.0 | 8.1 | 7.3 | 0.6 |
| Gold | 18,029 | 20,316 | 15,030 | 16,858 | 13,129 | 18,413 | 16,705 | 21,342 | 20,722 | 10,861 |
| Gold share | 21.6% | 24.4% | 18% | 20.2% | 15.7% | 20.9% | 19% | 24.2% | 23.5% | 12.3% |
| Earned gold per minute | 247 | 294 | 184 | 222 | 145 | 255 | 219 | 316 | 303 | 98 |
| Damage to champions | 24,200 | 49,715 | 17,246 | 33,522 | 22,082 | 33,033 | 21,245 | 54,674 | 38,098 | 10,261 |
| Damage share | 16.5% | 33.9% | 11.8% | 22.8% | 15% | 21% | 13.5% | 34.8% | 24.2% | 6.5% |
| Damage per minute | 503 | 1,034 | 359 | 697 | 459 | 687 | 442 | 1,137 | 792 | 213 |
| Damage taken per minute | 1,023 | 849 | 907 | 563 | 871 | 702 | 1,135 | 595 | 547 | 731 |
| Damage mitigated per minute | 1,193 | 401 | 560 | 238 | 1,870 | 2,160 | 1,631 | 262 | 292 | 1,074 |
| Damage to towers | 596 | 448 | 0 | 2,206 | 1,274 | 6,395 | 2,781 | 2,903 | 7,790 | 79 |
| Vision score | 27 | 34 | 35 | 170 | 42 | 41 | 99 | 38 | 63 | 126 |
| Wards placed | 10 | 5 | 19 | 63 | 16 | 17 | 15 | 17 | 15 | 75 |
| Wards killed | 6 | 7 | 4 | 43 | 5 | 3 | 28 | 3 | 20 | 7 |
| Control wards | 1 | 6 | 16 | 2 | 16 | 8 | 14 | 8 | 8 | 18 |
| Gold spent | 18,025 | 20,330 | 15,350 | 19,380 | 12,800 | 17,650 | 15,750 | 19,300 | 27,045 | 10,150 |
| Own jungle monsters | 20 | 169 | 1 | 20 | 0 | 17 | 81 | 70 | 0 | 0 |
| Enemy jungle monsters | 7 | 11 | 0 | 0 | 0 | 0 | 8 | 9 | 0 | 0 |
| Multikills | 1× double | 2× double | — | 1× double | — | 1× double | — | 1× double | — | — |
Game ID 6178-7793
Methodology →