LDL · Patch 10.13 · Summer
Jul 12, 2020, 07:07 AM · 45.5 min35Kills25
85.3kGold81.6k
169,683Damage130,072
Scouting line
Suning-S won: +3.7k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
lilac
9/7/17
X1LAN
2/14/9
—
—
—
—
—
—
Maggie
8/5/19
Ben4
4/6/11
—
—
—
—
—
—
forse
11/2/13
Andy
9/3/7
—
—
—
—
—
—
Assum
6/3/10
Able
7/3/7
—
—
—
—
—
—
Cruel
1/8/27
Mo
3/9/11
—
—
—
—
—
—
Draft
Suning-S
Blue sideFirst pick
Jaycelilac
GravesMaggie
Syndraforse
AsheAssum
BardCruel
Bans




Legend Esport Gaming
Red side
RenektonX1LAN
EliseBen4
PantheonAndy
EzrealAble
SettMo
Bans




Objectives
Legend Esport Gaming
- 0
- Gold at 15
- -0
- 3
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 8
- Towers
- 6
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Suning-S leads; below, Legend Esport Gaming.
Biggest lead: Suning-S +3,701, Legend Esport Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (46 min) | Suning-S +3,701 |
Blue side
Suning-S
VictoryRed side
Legend Esport Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 9/7/17 | 8/5/19 | 11/2/13 | 6/3/10 | 1/8/27 | 2/14/9 | 4/6/11 | 9/3/7 | 7/3/7 | 3/9/11 |
| Kill participation | 74.3% | 77.1% | 68.6% | 45.7% | 80% | 44% | 60% | 64% | 56% | 56% |
| CS | 293 | 291 | 293 | 394 | 48 | 316 | 225 | 279 | 477 | 52 |
| CS per minute | 6.4 | 6.4 | 6.4 | 8.7 | 1.1 | 6.9 | 4.9 | 6.1 | 10.5 | 1.1 |
| Gold | 20,175 | 17,904 | 17,263 | 19,054 | 10,872 | 16,043 | 14,024 | 18,932 | 21,999 | 10,569 |
| Gold share | 23.7% | 21% | 20.2% | 22.3% | 12.8% | 19.7% | 17.2% | 23.2% | 27% | 13% |
| Earned gold per minute | 315 | 265 | 251 | 290 | 111 | 224 | 180 | 288 | 355 | 104 |
| Damage to champions | 51,380 | 32,936 | 36,699 | 37,227 | 11,441 | 15,730 | 22,907 | 21,403 | 58,710 | 11,322 |
| Damage share | 30.3% | 19.4% | 21.6% | 21.9% | 6.7% | 12.1% | 17.6% | 16.5% | 45.1% | 8.7% |
| Damage per minute | 1,130 | 724 | 807 | 818 | 252 | 346 | 504 | 471 | 1,291 | 249 |
| Damage taken per minute | 687 | 1,017 | 468 | 596 | 639 | 1,219 | 790 | 989 | 752 | 861 |
| Damage mitigated per minute | 510 | 1,260 | 232 | 378 | 506 | 1,174 | 413 | 1,552 | 875 | 1,173 |
| Damage to towers | 8,276 | 781 | 2,309 | 7,051 | 440 | 3,712 | 1,752 | 2,994 | 9,188 | 0 |
| Vision score | 32 | 61 | 49 | 44 | 160 | 34 | 71 | 62 | 38 | 125 |
| Wards placed | 14 | 11 | 25 | 12 | 109 | 8 | 13 | 22 | 12 | 65 |
| Wards killed | 4 | 18 | 4 | 10 | 19 | 13 | 19 | 8 | 13 | 29 |
| Control wards | 1 | 9 | 9 | 3 | 25 | 2 | 11 | 10 | 0 | 19 |
| Gold spent | 18,025 | 17,050 | 16,380 | 17,525 | 9,525 | 15,825 | 13,825 | 18,900 | 19,400 | 10,930 |
| Own jungle monsters | 14 | 139 | 24 | 51 | 0 | 17 | 98 | 10 | 44 | 0 |
| Enemy jungle monsters | 0 | 36 | 0 | 0 | 0 | 0 | 16 | 0 | 8 | 0 |
| Multikills | 1× double | 1× double | 2× double | — | — | — | — | 3× double, 1× triple | 2× double | — |
Game ID 6405-8334
Methodology →