LDL · Patch 10.15 · Summer
Aug 21, 2020, 07:27 AM · 41.2 min23Kills22
75.9kGold72.5k
110,270Damage77,068
Scouting line
FunPlus Phoenix Blaze won: +3.5k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
xiao7
4/4/9
Jiawei
4/4/5
—
—
—
—
—
—
Youxin
7/4/9
hedy
11/3/5
—
—
—
—
—
—
Insulator
4/5/15
Wood
4/7/4
—
—
—
—
—
—
jiang
6/4/9
Cherub
1/4/13
—
—
—
—
—
—
Shenyi
2/5/15
yaoyao
2/5/10
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—
—
—
—
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Draft
FunPlus Phoenix Blaze
Blue sideFirst pick
Dariusxiao7
GravesYouxin
LeBlancInsulator
Caitlynjiang
LuxShenyi
Bans




optical spectrum E-sports
Red side
RenektonJiawei
Elisehedy
LucianWood
YasuoCherub
Gragasyaoyao
Bans




Objectives
optical spectrum E-sports
- 0
- Gold at 15
- -0
- 2
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 10
- Towers
- 5
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix Blaze leads; below, optical spectrum E-sports.
Biggest lead: FunPlus Phoenix Blaze +3,461, optical spectrum E-sports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (41 min) | FunPlus Phoenix Blaze +3,461 |
Blue side
FunPlus Phoenix Blaze
VictoryRed side
optical spectrum E-sports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/4/9 | 7/4/9 | 4/5/15 | 6/4/9 | 2/5/15 | 4/4/5 | 11/3/5 | 4/7/4 | 1/4/13 | 2/5/10 |
| Kill participation | 56.5% | 69.6% | 82.6% | 65.2% | 73.9% | 40.9% | 72.7% | 36.4% | 63.6% | 54.5% |
| CS | 275 | 241 | 228 | 370 | 23 | 259 | 233 | 317 | 330 | 48 |
| CS per minute | 6.7 | 5.8 | 5.5 | 9.0 | 0.6 | 6.3 | 5.7 | 7.7 | 8.0 | 1.2 |
| Gold | 15,100 | 16,139 | 14,846 | 18,669 | 11,173 | 14,832 | 16,041 | 16,532 | 15,679 | 9,382 |
| Gold share | 19.9% | 21.3% | 19.6% | 24.6% | 14.7% | 20.5% | 22.1% | 22.8% | 21.6% | 12.9% |
| Earned gold per minute | 237 | 263 | 231 | 324 | 142 | 231 | 260 | 272 | 251 | 99 |
| Damage to champions | 23,101 | 17,955 | 27,700 | 30,494 | 11,020 | 12,053 | 26,136 | 19,656 | 10,378 | 8,845 |
| Damage share | 20.9% | 16.3% | 25.1% | 27.7% | 10% | 15.6% | 33.9% | 25.5% | 13.5% | 11.5% |
| Damage per minute | 561 | 436 | 672 | 740 | 267 | 293 | 634 | 477 | 252 | 215 |
| Damage taken per minute | 737 | 717 | 529 | 373 | 282 | 1,067 | 731 | 485 | 544 | 576 |
| Damage mitigated per minute | 1,133 | 875 | 307 | 232 | 348 | 920 | 427 | 262 | 925 | 575 |
| Damage to towers | 3,548 | 6,147 | 2,483 | 7,361 | 1,784 | 2,313 | 3,805 | 7,303 | 2,356 | 813 |
| Wards placed | 15 | 13 | 20 | 14 | 77 | 13 | 9 | 21 | 8 | 64 |
| Wards killed | 19 | 21 | 11 | 16 | 11 | 5 | 26 | 10 | 13 | 17 |
| Control wards | 7 | 14 | 19 | 7 | 14 | 2 | 10 | 7 | 5 | 20 |
| Gold spent | 13,875 | 15,125 | 14,325 | 17,175 | 9,800 | 14,075 | 15,250 | 17,125 | 15,400 | 8,750 |
| Own jungle monsters | 1 | 117 | 23 | 29 | 0 | 21 | 96 | 28 | 10 | 0 |
| Enemy jungle monsters | 3 | 13 | 4 | 4 | 0 | 1 | 17 | 1 | 0 | 0 |
| Multikills | 1× double | 1× double | — | — | — | — | 1× double | 1× double | — | — |
Game ID 6574-8901
Methodology →