LDL · Patch 10.15 · Summer
Aug 21, 2020, 08:05 AM · 46.6 min · Game 213Kills14
81.3kGold86.8k
110,288Damage80,494
Scouting line
WanZhen Esports Club closed it: went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Clowz
2/4/3
TheNut
4/2/6
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—
—
—
—
—
initial
1/4/6
Haonan
5/2/5
—
—
—
—
—
—
Zhang
1/4/8
BCC
3/3/4
—
—
—
—
—
—
Mine
8/1/5
ZJJ
2/3/7
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—
—
—
—
—
1874
1/1/12
JKJK
0/3/7
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—
—
—
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Draft
WanZhen Esports Club
Blue sideFirst pick
KennenClowz
Volibearinitial
SyndraZhang
CaitlynMine
Morgana1874
Bans




LinGan e-Sports
Red side
RenektonTheNut
GravesHaonan
EkkoBCC
AsheZJJ
Tahm KenchJKJK
Bans




Objectives
LinGan e-Sports
- 0
- Gold at 15
- -0
- 2
- Dragons
- 5
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 7
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line WanZhen Esports Club leads; below, LinGan e-Sports.
Biggest lead: WanZhen Esports Club +0, LinGan e-Sports +5,479. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (47 min) | LinGan e-Sports +5,479 |
Blue side
WanZhen Esports Club
VictoryRed side
LinGan e-Sports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/3 | 1/4/6 | 1/4/8 | 8/1/5 | 1/1/12 | 4/2/6 | 5/2/5 | 3/3/4 | 2/3/7 | 0/3/7 |
| Kill participation | 38.5% | 53.8% | 69.2% | 100% | 100% | 71.4% | 71.4% | 50% | 64.3% | 50% |
| CS | 401 | 173 | 400 | 521 | 22 | 392 | 371 | 384 | 424 | 41 |
| CS per minute | 8.6 | 3.7 | 8.6 | 11.2 | 0.5 | 8.4 | 8.0 | 8.2 | 9.1 | 0.9 |
| Gold | 18,446 | 12,298 | 16,956 | 23,515 | 10,122 | 19,275 | 19,646 | 18,373 | 19,386 | 10,136 |
| Gold share | 22.7% | 15.1% | 20.8% | 28.9% | 12.4% | 22.2% | 22.6% | 21.2% | 22.3% | 11.7% |
| Earned gold per minute | 267 | 136 | 235 | 376 | 89 | 285 | 293 | 266 | 288 | 89 |
| Damage to champions | 25,127 | 6,655 | 13,123 | 55,860 | 9,523 | 12,663 | 29,876 | 13,878 | 18,203 | 5,874 |
| Damage share | 22.8% | 6% | 11.9% | 50.6% | 8.6% | 15.7% | 37.1% | 17.2% | 22.6% | 7.3% |
| Damage per minute | 539 | 143 | 282 | 1,198 | 204 | 272 | 641 | 298 | 390 | 126 |
| Damage taken per minute | 537 | 824 | 302 | 494 | 388 | 924 | 779 | 645 | 403 | 596 |
| Damage mitigated per minute | 548 | 971 | 141 | 517 | 206 | 1,234 | 835 | 525 | 260 | 746 |
| Damage to towers | 8,235 | 1,202 | 2,510 | 9,700 | 719 | 1,714 | 6,059 | 5,650 | 3,033 | 681 |
| Wards placed | 9 | 16 | 27 | 14 | 89 | 15 | 8 | 13 | 12 | 83 |
| Wards killed | 14 | 12 | 4 | 23 | 11 | 11 | 44 | 10 | 19 | 11 |
| Control wards | 5 | 14 | 11 | 4 | 23 | 11 | 8 | 4 | 4 | 25 |
| Gold spent | 17,275 | 10,975 | 15,825 | 23,650 | 8,375 | 18,175 | 21,025 | 17,850 | 17,850 | 9,225 |
| Own jungle monsters | 10 | 100 | 25 | 67 | 0 | 17 | 109 | 33 | 34 | 0 |
| Enemy jungle monsters | 0 | 9 | 0 | 0 | 0 | 0 | 56 | 4 | 4 | 0 |
| Multikills | — | — | — | 2× double, 1× triple | — | — | — | — | 1× double | — |
Game ID 6575-8903
Methodology →