LDL · Patch 10.15 · Summer
Aug 23, 2020, 05:13 AM · 42.5 min23Kills22
81.0kGold79.2k
140,562Damage120,164
Scouting line
Oh My God Academy won: +1.8k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Aliez
3/7/9
Invincible
4/4/9
—
—
—
—
—
—
Mori
4/3/13
Yge
7/6/10
—
—
—
—
—
—
Creme
7/5/12
clx
3/7/12
—
—
—
—
—
—
LuMang
8/4/10
Ycx
7/4/5
—
—
—
—
—
—
Bafang
1/3/16
Xiamu
1/2/17
—
—
—
—
—
—
Draft
Oh My God Academy
Blue sideFirst pick
WukongAliez
NidaleeMori
LucianCreme
SivirLuMang
ThreshBafang
Bans




V5 87
Red side
IreliaInvincible
LilliaYge
Pantheonclx
EzrealYcx
BardXiamu
Bans




Objectives
V5 87
- 0
- Gold at 15
- -0
- 4
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 2
- 7
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God Academy leads; below, V5 87.
Biggest lead: Oh My God Academy +1,835, V5 87 +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (43 min) | Oh My God Academy +1,835 |
Blue side
Oh My God Academy
VictoryRed side
V5 87
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 4 / 4 / 9(3.25) | 372 8.8/m | ||
| YgeYge | 7 / 6 / 10(2.83) | 252 5.9/m | |
| 3 / 7 / 12(2.14) | 253 6.0/m | ||
| 7 / 4 / 5(3) | 359 8.5/m | ||
| 1 / 2 / 17(9) | 48 1.1/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/7/9 | 4/3/13 | 7/5/12 | 8/4/10 | 1/3/16 | 4/4/9 | 7/6/10 | 3/7/12 | 7/4/5 | 1/2/17 |
| Kill participation | 52.2% | 73.9% | 82.6% | 78.3% | 73.9% | 59.1% | 77.3% | 68.2% | 54.5% | 81.8% |
| CS | 337 | 285 | 385 | 428 | 42 | 372 | 252 | 253 | 359 | 48 |
| CS per minute | 7.9 | 6.7 | 9.1 | 10.1 | 1.0 | 8.8 | 5.9 | 6.0 | 8.5 | 1.1 |
| Gold | 16,814 | 15,138 | 19,353 | 19,848 | 9,867 | 19,246 | 16,066 | 14,629 | 18,811 | 10,433 |
| Gold share | 20.8% | 18.7% | 23.9% | 24.5% | 12.2% | 24.3% | 20.3% | 18.5% | 23.8% | 13.2% |
| Earned gold per minute | 267 | 228 | 327 | 339 | 104 | 324 | 250 | 216 | 314 | 117 |
| Damage to champions | 26,946 | 24,399 | 48,190 | 34,993 | 6,034 | 21,113 | 38,901 | 20,029 | 28,466 | 11,655 |
| Damage share | 19.2% | 17.4% | 34.3% | 24.9% | 4.3% | 17.6% | 32.4% | 16.7% | 23.7% | 9.7% |
| Damage per minute | 635 | 575 | 1,135 | 824 | 142 | 497 | 916 | 472 | 671 | 275 |
| Damage taken per minute | 908 | 971 | 848 | 553 | 517 | 1,085 | 1,067 | 843 | 622 | 621 |
| Damage mitigated per minute | 626 | 415 | 458 | 268 | 332 | 1,474 | 761 | 717 | 835 | 435 |
| Damage to towers | 2,037 | 2,788 | 5,732 | 6,570 | 1,041 | 4,969 | 2,651 | 4,153 | 8,206 | 888 |
| Wards placed | 12 | 5 | 14 | 13 | 69 | 15 | 10 | 27 | 15 | 106 |
| Wards killed | 4 | 29 | 14 | 10 | 21 | 3 | 15 | 4 | 8 | 19 |
| Control wards | 2 | 6 | 4 | 1 | 18 | 1 | 11 | 13 | 4 | 15 |
| Gold spent | 16,758 | 14,300 | 19,280 | 17,285 | 9,150 | 20,275 | 15,955 | 14,050 | 18,250 | 9,875 |
| Own jungle monsters | 12 | 144 | 12 | 47 | 0 | 19 | 130 | 0 | 18 | 0 |
| Enemy jungle monsters | 0 | 21 | 9 | 4 | 0 | 0 | 9 | 1 | 6 | 0 |
| Multikills | — | — | — | 1× double | — | — | 1× double | — | 2× double | — |
Game ID 6583-8925
Methodology →