LPL · Patch 10.16
Aug 30, 2020, 10:40 AM · 52 min · Game 221Kills14
95.5kGold84.5k
156,505Damage134,424
Scouting line
LGD Gaming won: +11.0k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Langx
0/3/11
TheShy
3/3/7
—
—
—
—
—
—
Peanut
7/2/11
Ning
1/5/3
—
—
—
—
—
—
xiye
6/2/14
Rookie
5/6/6
—
—
—
—
—
—
Kramer
7/3/7
Puff
4/3/5
—
—
—
—
—
—
Mark
1/4/12
Baolan
1/4/6
—
—
—
—
—
—
Draft
LGD Gaming
Blue sideFirst pick
OrnnLangx
GravesPeanut
Oriannaxiye
JhinKramer
LeonaMark
Bans




Invictus Gaming
Red side
VolibearTheShy
Lee SinNing
ZoeRookie
EzrealPuff
ThreshBaolan
Bans




Objectives
Invictus Gaming
- 0
- Gold at 15
- -0
- 3
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 2
- 10
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LGD Gaming leads; below, Invictus Gaming.
Biggest lead: LGD Gaming +10,998, Invictus Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (52 min) | LGD Gaming +10,998 |
Blue side
LGD Gaming
VictoryRed side
Invictus Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/11 | 7/2/11 | 6/2/14 | 7/3/7 | 1/4/12 | 3/3/7 | 1/5/3 | 5/6/6 | 4/3/5 | 1/4/6 |
| Kill participation | 52.4% | 85.7% | 95.2% | 66.7% | 61.9% | 71.4% | 28.6% | 78.6% | 64.3% | 50% |
| CS | 334 | 336 | 420 | 439 | 52 | 331 | 252 | 322 | 531 | 58 |
| CS per minute | 6.4 | 6.5 | 8.1 | 8.4 | 1.0 | 6.4 | 4.8 | 6.2 | 10.2 | 1.1 |
| Gold | 16,937 | 21,027 | 22,160 | 23,455 | 11,914 | 18,248 | 14,588 | 17,243 | 23,145 | 11,271 |
| Gold share | 17.7% | 22% | 23.2% | 24.6% | 12.5% | 21.6% | 17.3% | 20.4% | 27.4% | 13.3% |
| Earned gold per minute | 198 | 277 | 299 | 324 | 101 | 223 | 153 | 204 | 318 | 89 |
| Damage to champions | 28,935 | 30,945 | 38,880 | 49,031 | 8,714 | 27,590 | 5,723 | 39,932 | 57,001 | 4,178 |
| Damage share | 18.5% | 19.8% | 24.8% | 31.3% | 5.6% | 20.5% | 4.3% | 29.7% | 42.4% | 3.1% |
| Damage per minute | 557 | 595 | 748 | 943 | 168 | 531 | 110 | 768 | 1,097 | 80 |
| Damage taken per minute | 1,200 | 733 | 374 | 449 | 541 | 1,400 | 1,128 | 488 | 650 | 460 |
| Damage mitigated per minute | 2,536 | 744 | 349 | 214 | 924 | 2,163 | 1,480 | 221 | 569 | 511 |
| Damage to towers | 4,804 | 3,310 | 5,125 | 2,699 | 148 | 4,787 | 1,940 | 2,610 | 9,909 | 762 |
| Wards placed | 24 | 8 | 18 | 26 | 105 | 17 | 29 | 13 | 21 | 107 |
| Wards killed | 8 | 26 | 16 | 13 | 27 | 6 | 16 | 16 | 18 | 22 |
| Control wards | 5 | 8 | 5 | 6 | 29 | 2 | 19 | 9 | 4 | 38 |
| Gold spent | 16,125 | 20,375 | 20,075 | 23,000 | 13,205 | 20,400 | 13,300 | 18,025 | 22,883 | 11,500 |
| Own jungle monsters | 4 | 117 | 50 | 58 | 0 | 5 | 134 | 28 | 63 | 0 |
| Enemy jungle monsters | 0 | 21 | 13 | 4 | 0 | 15 | 2 | 1 | 8 | 0 |
| Multikills | — | 1× double | — | — | — | — | — | 1× double | 1× double | — |
Game ID 6702-8984
Methodology →