LDL · Patch 10.16 · Summer
PlayoffsAug 29, 2020, 07:57 AM · 29.4 min · Game 327Kills9
61.7kGold48.1k
79,480Damage56,082
Scouting line
Invictus Gaming Young won: +13.6k team gold, Top, Jungle and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
zs
6/1/11
Zdz
1/7/5
+0.5k
-0.5k
-119
+119
-2
+2
Xun
9/2/8
Yanmo
2/4/6
+0.3k
-0.3k
+916
-916
+17
-17
Feikun
6/3/16
Jay
2/5/5
-0.0k
+0.0k
-585
+585
-16
+16
Snow
4/2/11
enjoy
1/4/3
+1.7k
-1.7k
+1116
-1116
+15
-15
XinLiu
2/1/12
Zorah
3/7/2
+0.7k
-0.7k
+866
-866
-1
+1
Draft
Invictus Gaming Young
Blue sideFirst pick
Camillezs
GravesXun
Twisted FateFeikun
AsheSnow
NautilusXinLiu
Bans




Vici Gaming Potential
Red side
FioraZdz
NidaleeYanmo
ZoeJay
Jhinenjoy
SettZorah
Bans




Objectives
Vici Gaming Potential
- +3,156
- Gold at 15
- -3,156
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 3
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming Young leads; below, Vici Gaming Potential.
Biggest lead: Invictus Gaming Young +13,573, Vici Gaming Potential +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Invictus Gaming Young +1,748 |
| 15 min | Invictus Gaming Young +3,156 |
| 20 min | Invictus Gaming Young +4,360 |
| 25 min | Invictus Gaming Young +7,987 |
| End (29 min) | Invictus Gaming Young +13,573 |
Blue side
Invictus Gaming Young
VictoryRed side
Vici Gaming Potential
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/1/11 | 9/2/8 | 6/3/16 | 4/2/11 | 2/1/12 | 1/7/5 | 2/4/6 | 2/5/5 | 1/4/3 | 3/7/2 |
| Kill participation | 63% | 63% | 81.5% | 55.6% | 51.9% | 66.7% | 88.9% | 77.8% | 44.4% | 55.6% |
| CS | 214 | 214 | 208 | 261 | 53 | 224 | 164 | 239 | 241 | 36 |
| CS per minute | 7.3 | 7.3 | 7.1 | 8.9 | 1.8 | 7.6 | 5.6 | 8.1 | 8.2 | 1.2 |
| Gold | 13,068 | 13,403 | 13,214 | 13,823 | 8,200 | 10,169 | 9,745 | 10,912 | 10,010 | 7,299 |
| Gold share | 21.2% | 21.7% | 21.4% | 22.4% | 13.3% | 21.1% | 20.2% | 22.7% | 20.8% | 15.2% |
| Earned gold per minute | 313 | 325 | 318 | 339 | 147 | 214 | 200 | 240 | 209 | 117 |
| Damage to champions | 18,318 | 14,384 | 19,688 | 21,835 | 5,255 | 11,678 | 10,414 | 16,892 | 9,520 | 7,578 |
| Damage share | 23% | 18.1% | 24.8% | 27.5% | 6.6% | 20.8% | 18.6% | 30.1% | 17% | 13.5% |
| Damage per minute | 624 | 490 | 670 | 744 | 179 | 398 | 355 | 575 | 324 | 258 |
| Damage taken per minute | 752 | 569 | 539 | 462 | 329 | 1,001 | 814 | 565 | 464 | 679 |
| Damage mitigated per minute | 676 | 378 | 265 | 227 | 646 | 768 | 384 | 265 | 230 | 820 |
| Damage to towers | 7,988 | 6,864 | 3,127 | 8,433 | 260 | 3,255 | 809 | 665 | 314 | 0 |
| Wards placed | 13 | 5 | 7 | 11 | 45 | 13 | 12 | 13 | 8 | 43 |
| Wards killed | 7 | 6 | 8 | 5 | 16 | 2 | 8 | 5 | 4 | 14 |
| Control wards | 9 | 5 | 5 | 4 | 16 | 7 | 3 | 4 | 2 | 16 |
| Gold at 15 | 5,715 | 5,857 | 6,627 | 6,464 | 3,699 | 5,246 | 5,600 | 6,658 | 4,724 | 2,978 |
| Gold diff at 10 | +625 | +336 | -113 | +507 | +393 | -625 | -336 | +113 | -507 | -393 |
| Gold diff at 15 | +469 | +257 | -31 | +1,740 | +721 | -469 | -257 | +31 | -1,740 | -721 |
| XP diff at 10 | +97 | +401 | -564 | +109 | +237 | -97 | -401 | +564 | -109 | -237 |
| XP diff at 15 | -119 | +916 | -585 | +1,116 | +866 | +119 | -916 | +585 | -1,116 | -866 |
| CS diff at 10 | -5 | +1 | -20 | +9 | 0 | +5 | -1 | +20 | -9 | 0 |
| CS diff at 15 | -2 | +17 | -16 | +15 | -1 | +2 | -17 | +16 | -15 | +1 |
| Gold diff at 20 | +1,401 | +1,423 | +123 | +1,842 | -429 | -1,401 | -1,423 | -123 | -1,842 | +429 |
| XP diff at 20 | +247 | +1,756 | -753 | +945 | +1,157 | -247 | -1,756 | +753 | -945 | -1,157 |
| CS diff at 20 | +1 | +33 | -26 | +21 | +13 | -1 | -33 | +26 | -21 | -13 |
| Gold diff at 25 | +2,294 | +2,616 | +956 | +1,988 | +133 | -2,294 | -2,616 | -956 | -1,988 | -133 |
| XP diff at 25 | +1,708 | +2,664 | +175 | +1,118 | +2,181 | -1,708 | -2,664 | -175 | -1,118 | -2,181 |
| CS diff at 25 | +10 | +37 | -27 | +4 | +10 | -10 | -37 | +27 | -4 | -10 |
| Gold spent | 12,558 | 11,900 | 11,825 | 12,325 | 7,300 | 10,388 | 9,325 | 10,385 | 10,000 | 7,175 |
| Own jungle monsters | 1 | 110 | 20 | 8 | 4 | 5 | 104 | 17 | 14 | 0 |
| Enemy jungle monsters | 0 | 22 | 0 | 0 | 0 | 0 | 4 | 0 | 4 | 0 |
| Multikills | — | 2× double | 1× double | — | — | — | — | — | — | 1× double |
Game ID 6711-8968
Methodology →