LPL · Patch 11.12 · Summer
Jun 24, 2021, 09:17 AM · 32.3 min10Kills23
51.7kGold64.3k
59,342Damage75,924
Scouting line
Royal Never Give Up closed it: +12.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Leaky
3/6/4
Xiaohu
3/1/11
—
—
—
—
—
—
icecoKe
3/3/5
Wei
4/3/11
—
—
—
—
—
—
Forge
2/3/3
Cryin
0/1/19
—
—
—
—
—
—
ZWuJi
2/3/2
GALA
15/0/6
—
—
—
—
—
—
QiuQiu
0/8/6
Ming
1/5/19
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—
—
—
—
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Draft
Rogue Warriors
Blue sideFirst pick
SettLeaky
RumbleicecoKe
LeBlancForge
EzrealZWuJi
LeonaQiuQiu
Bans




Royal Never Give Up
Red side
GnarXiaohu
Xin ZhaoWei
KarmaCryin
VarusGALA
NautilusMing
Bans




Objectives
Royal Never Give Up
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rogue Warriors leads; below, Royal Never Give Up.
Biggest lead: Rogue Warriors +0, Royal Never Give Up +12,597. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | Royal Never Give Up +12,597 |
Blue side
Rogue Warriors
DefeatRed side
Royal Never Give Up
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/6/4 | 3/3/5 | 2/3/3 | 2/3/2 | 0/8/6 | 3/1/11 | 4/3/11 | 0/1/19 | 15/0/6 | 1/5/19 |
| Kill participation | 70% | 80% | 50% | 40% | 60% | 60.9% | 65.2% | 82.6% | 91.3% | 87% |
| CS | 242 | 202 | 280 | 272 | 39 | 293 | 211 | 238 | 346 | 34 |
| CS per minute | 7.5 | 6.3 | 8.7 | 8.4 | 1.2 | 9.1 | 6.5 | 7.4 | 10.7 | 1.1 |
| Gold | 11,279 | 10,777 | 11,518 | 11,395 | 6,709 | 14,412 | 11,873 | 11,003 | 18,507 | 8,480 |
| Gold share | 21.8% | 20.9% | 22.3% | 22.1% | 13% | 22.4% | 18.5% | 17.1% | 28.8% | 13.2% |
| Earned gold per minute | 219 | 203 | 226 | 222 | 77 | 316 | 237 | 210 | 443 | 132 |
| Damage to champions | 9,082 | 13,210 | 17,910 | 15,904 | 3,236 | 16,814 | 10,931 | 14,837 | 27,193 | 6,149 |
| Damage share | 15.3% | 22.3% | 30.2% | 26.8% | 5.5% | 22.1% | 14.4% | 19.5% | 35.8% | 8.1% |
| Damage per minute | 282 | 410 | 555 | 493 | 100 | 521 | 339 | 460 | 843 | 191 |
| Damage taken per minute | 799 | 686 | 504 | 442 | 566 | 689 | 1,082 | 395 | 416 | 399 |
| Vision score | 29 | 39 | 35 | 16 | 92 | 34 | 48 | 46 | 41 | 94 |
| Wards placed | 10 | 5 | 9 | 12 | 55 | 10 | 15 | 17 | 10 | 51 |
| Wards killed | 6 | 11 | 6 | 4 | 17 | 6 | 12 | 7 | 17 | 12 |
| Control wards | 5 | 5 | 5 | 3 | 17 | 4 | 9 | 9 | 3 | 17 |
| Gold spent | 10,795 | 10,714 | 10,474 | 10,815 | 6,225 | 12,829 | 9,264 | 10,284 | 16,164 | 7,334 |
| Own jungle monsters | 5 | 113 | 23 | 8 | 0 | 8 | 132 | 2 | 8 | 0 |
| Enemy jungle monsters | 0 | 12 | 0 | 3 | 0 | 6 | 10 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7641-10512
Methodology →