LDL · Patch 11.11 · Summer
Jun 15, 2021, 06:19 AM · 27 min6Kills17
45.3kGold54.0k
28,870Damage46,441
Scouting line
EDG Youth Team won: +8.7k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Xiaolaohu
4/4/1
Alley
5/4/1
—
—
—
—
—
—
Beichuan
1/4/2
Taiyi
5/2/10
—
—
—
—
—
—
Care
0/2/1
0909
3/0/12
—
—
—
—
—
—
bingqing
0/4/0
Leave
4/0/8
—
—
—
—
—
—
Shenyi
1/3/1
Xiamu
0/0/12
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—
—
—
—
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Draft
FunPlus Phoenix Blaze
Blue sideFirst pick
GwenXiaolaohu
RumbleBeichuan
ViegoCare
Samirabingqing
AlistarShenyi
Bans




EDG Youth Team
Red side
JaxAlley
DianaTaiyi
Lee Sin0909
Kai'SaLeave
RellXiamu
Bans




Objectives
EDG Youth Team
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 5
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix Blaze leads; below, EDG Youth Team.
Biggest lead: FunPlus Phoenix Blaze +0, EDG Youth Team +8,669. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | EDG Youth Team +8,669 |
Blue side
FunPlus Phoenix Blaze
DefeatRed side
EDG Youth Team
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/4/1 | 1/4/2 | 0/2/1 | 0/4/0 | 1/3/1 | 5/4/1 | 5/2/10 | 3/0/12 | 4/0/8 | 0/0/12 |
| Kill participation | 83.3% | 50% | 16.7% | 0% | 33.3% | 35.3% | 88.2% | 88.2% | 70.6% | 70.6% |
| CS | 221 | 171 | 220 | 225 | 33 | 173 | 181 | 217 | 272 | 26 |
| CS per minute | 8.2 | 6.3 | 8.2 | 8.3 | 1.2 | 6.4 | 6.7 | 8.0 | 10.1 | 1.0 |
| Gold | 11,466 | 8,428 | 9,386 | 9,589 | 6,479 | 11,083 | 11,486 | 11,268 | 13,091 | 7,089 |
| Gold share | 25.3% | 18.6% | 20.7% | 21.1% | 14.3% | 20.5% | 21.3% | 20.9% | 24.2% | 13.1% |
| Earned gold per minute | 292 | 180 | 215 | 223 | 108 | 278 | 293 | 285 | 353 | 130 |
| Damage to champions | 9,283 | 6,761 | 6,871 | 3,624 | 2,331 | 8,135 | 12,316 | 11,867 | 11,304 | 2,819 |
| Damage share | 32.2% | 23.4% | 23.8% | 12.6% | 8.1% | 17.5% | 26.5% | 25.6% | 24.3% | 6.1% |
| Damage per minute | 344 | 251 | 255 | 134 | 86 | 301 | 456 | 440 | 419 | 104 |
| Damage taken per minute | 593 | 739 | 449 | 483 | 375 | 461 | 505 | 585 | 246 | 150 |
| Vision score | 27 | 24 | 31 | 20 | 65 | 16 | 51 | 26 | 31 | 74 |
| Wards placed | 11 | 8 | 15 | 6 | 37 | 7 | 13 | 12 | 18 | 37 |
| Wards killed | 4 | 5 | 9 | 6 | 8 | 3 | 14 | 8 | 7 | 6 |
| Control wards | 7 | 4 | 6 | 2 | 13 | 3 | 9 | 4 | 3 | 4 |
| Gold spent | 11,030 | 7,990 | 8,880 | 8,890 | 5,854 | 9,410 | 9,765 | 10,170 | 10,789 | 5,259 |
| Own jungle monsters | 3 | 89 | 8 | 19 | 0 | 4 | 99 | 12 | 14 | 0 |
| Enemy jungle monsters | 0 | 16 | 0 | 6 | 0 | 0 | 14 | 0 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7681-10345
Methodology →