LDL · Patch 11.11 · Summer
Jun 16, 2021, 09:08 AM · 26.1 min22Kills6
55.0kGold38.9k
55,279Damage30,513
Scouting line
Team WE Academy won: +16.1k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Coten
8/0/4
Xiaodandy
0/4/2
—
—
—
—
—
—
Moyan
2/1/10
ShuaiGe
0/4/3
—
—
—
—
—
—
xqw
7/3/4
pyboy
3/7/1
—
—
—
—
—
—
Hungry
3/0/10
clean11
2/2/2
—
—
—
—
—
—
Fahai
2/3/8
MengYu
1/5/3
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—
—
—
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Draft
Team WE Academy
Blue sideFirst pick
AkaliCoten
RumbleMoyan
Lucianxqw
Kai'SaHungry
NautilusFahai
Bans




All Combo
Red side
GwenXiaodandy
UdyrShuaiGe
Qiyanapyboy
Xayahclean11
LeonaMengYu
Bans




Objectives
All Combo
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 0
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team WE Academy leads; below, All Combo.
Biggest lead: Team WE Academy +16,138, All Combo +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | Team WE Academy +16,138 |
Blue side
Team WE Academy
VictoryRed side
All Combo
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/0/4 | 2/1/10 | 7/3/4 | 3/0/10 | 2/3/8 | 0/4/2 | 0/4/3 | 3/7/1 | 2/2/2 | 1/5/3 |
| Kill participation | 54.5% | 54.5% | 50% | 59.1% | 45.5% | 33.3% | 50% | 66.7% | 66.7% | 66.7% |
| CS | 221 | 188 | 243 | 264 | 40 | 204 | 150 | 166 | 238 | 35 |
| CS per minute | 8.5 | 7.2 | 9.3 | 10.1 | 1.5 | 7.8 | 5.7 | 6.4 | 9.1 | 1.3 |
| Gold | 12,286 | 11,193 | 12,261 | 11,957 | 7,340 | 7,902 | 7,376 | 8,393 | 9,512 | 5,716 |
| Gold share | 22.3% | 20.3% | 22.3% | 21.7% | 13.3% | 20.3% | 19% | 21.6% | 24.5% | 14.7% |
| Earned gold per minute | 337 | 295 | 336 | 325 | 148 | 169 | 149 | 188 | 231 | 86 |
| Damage to champions | 16,313 | 10,091 | 16,587 | 10,252 | 2,036 | 8,825 | 2,581 | 8,737 | 7,361 | 3,009 |
| Damage share | 29.5% | 18.3% | 30% | 18.5% | 3.7% | 28.9% | 8.5% | 28.6% | 24.1% | 9.9% |
| Damage per minute | 624 | 386 | 635 | 392 | 78 | 338 | 99 | 334 | 282 | 115 |
| Damage taken per minute | 533 | 717 | 387 | 256 | 264 | 709 | 690 | 586 | 382 | 483 |
| Vision score | 21 | 39 | 29 | 51 | 65 | 27 | 26 | 32 | 27 | 63 |
| Wards placed | 6 | 11 | 15 | 13 | 38 | 10 | 7 | 10 | 10 | 39 |
| Wards killed | 5 | 10 | 4 | 9 | 7 | 6 | 5 | 7 | 5 | 11 |
| Control wards | 2 | 9 | 8 | 5 | 8 | 4 | 7 | 11 | 3 | 12 |
| Gold spent | 10,810 | 10,059 | 11,245 | 9,964 | 6,045 | 7,750 | 6,865 | 8,080 | 9,374 | 5,560 |
| Own jungle monsters | 4 | 101 | 10 | 12 | 0 | 8 | 107 | 0 | 10 | 0 |
| Enemy jungle monsters | 0 | 12 | 2 | 4 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7690-10369
Methodology →