LDL · Patch 11.11 · Summer
Jun 17, 2021, 11:01 AM · 38.3 min · Game 2Scouting line
Team Pinnacle won: +5.7k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Hery
2/5/5
shanji
4/4/15
yekai
1/6/7
Hook
7/2/8
Insulator
3/5/1
Bright
4/1/14
pqy
2/2/3
kun
5/0/16
Miaoniu
1/3/3
Cerasus
1/2/13
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Hery
Gnar · 2/5/5
212
Better in 2 x 12 of 15
shanji
Camille · 4/4/15![]()
- 2
- Kills
- 4
- 5
- Deaths
- 4
- 5
- Assists
- 15
- 1.4
- KDA
- 4.8
- 78%
- Kill participation
- 91%
- 282
- CS
- 290
- 7.4
- CS per minute
- 7.6
- 14,373
- Gold
- 15,730
- 22.1%
- Gold share
- 22.2%
- 21,081
- Damage to champions
- 21,651
- 551
- Damage per minute
- 566
- 28%
- Damage share
- 26%
- 821
- Damage taken per minute
- 816
- 41
- Vision score
- 38
- 18
- Wards placed
- 18
- 5
- Wards killed
- 7
Draft
Ultra Prime Academy
Blue sideFirst pick
GnarHery
Rumbleyekai
AatroxInsulator
Varuspqy
Tahm KenchMiaoniu
Team Pinnacle
Red side
Camilleshanji
UdyrHook
GalioBright
Sennakun
NautilusCerasus
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 2
- 6
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ultra Prime Academy leads; below, Team Pinnacle.
Biggest lead: Ultra Prime Academy +0, Team Pinnacle +5,720. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (38 min) | Team Pinnacle +5,720 |
Blue side
Ultra Prime Academy
DefeatRed side
Team Pinnacle
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/5/5 | 1/6/7 | 3/5/1 | 2/2/3 | 1/3/3 | 4/4/15 | 7/2/8 | 4/1/14 | 5/0/16 | 1/2/13 |
| Kill participation | 77.8% | 88.9% | 44.4% | 55.6% | 44.4% | 90.5% | 71.4% | 85.7% | 100% | 66.7% |
| CS | 282 | 213 | 293 | 389 | 32 | 290 | 231 | 261 | 64 | 277 |
| CS per minute | 7.4 | 5.6 | 7.7 | 10.2 | 0.8 | 7.6 | 6.0 | 6.8 | 1.7 | 7.2 |
| Gold | 14,373 | 12,143 | 14,327 | 16,243 | 7,978 | 15,730 | 14,351 | 14,032 | 13,116 | 13,555 |
| Gold share | 22.1% | 18.7% | 22% | 25% | 12.3% | 22.2% | 20.3% | 19.8% | 18.5% | 19.1% |
| Earned gold per minute | 246 | 188 | 245 | 295 | 79 | 281 | 245 | 237 | 213 | 225 |
| Damage to champions | 21,081 | 16,041 | 15,320 | 16,983 | 5,441 | 21,651 | 7,958 | 22,807 | 19,736 | 10,489 |
| Damage share | 28.2% | 21.4% | 20.5% | 22.7% | 7.3% | 26.2% | 9.6% | 27.6% | 23.9% | 12.7% |
| Damage per minute | 551 | 419 | 400 | 444 | 142 | 566 | 208 | 596 | 516 | 274 |
| Damage taken per minute | 821 | 564 | 837 | 320 | 437 | 816 | 821 | 506 | 199 | 491 |
| Vision score | 41 | 64 | 43 | 50 | 93 | 38 | 65 | 40 | 83 | 56 |
| Wards placed | 18 | 29 | 20 | 13 | 66 | 18 | 12 | 15 | 49 | 24 |
| Wards killed | 5 | 8 | 8 | 18 | 9 | 7 | 23 | 10 | 13 | 16 |
| Control wards | 5 | 14 | 16 | 4 | 19 | 6 | 11 | 9 | 12 | 13 |
| Gold spent | 14,194 | 11,924 | 13,959 | 15,909 | 7,580 | 14,064 | 12,349 | 13,289 | 11,075 | 13,004 |
| Own jungle monsters | 19 | 108 | 12 | 35 | 0 | 6 | 128 | 4 | 16 | 1 |
| Enemy jungle monsters | 1 | 20 | 12 | 11 | 0 | 4 | 8 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7698-10396
Methodology →