LDL · Patch 11.11 · Summer
Jun 18, 2021, 11:05 AM · 26.5 min26Kills9
58.0kGold41.0k
56,085Damage54,118
Scouting line
Shu Dai Xiong Gaming won: +17.0k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Zika
9/3/8
Myths
2/7/5
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—
—
—
—
—
Dorian
4/0/12
yws
2/5/6
—
—
—
—
—
—
Harder
8/1/9
Climber
1/5/6
—
—
—
—
—
—
Ever
4/0/9
bohe
2/4/5
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—
—
—
—
—
skIIn
1/5/15
Jwei
2/5/4
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—
—
—
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Draft
Shu Dai Xiong Gaming
Blue sideFirst pick
JaxZika
UdyrDorian
SylasHarder
JhinEver
AlistarskIIn
Bans




Bilibili Gaming Junior
Red side
GwenMyths
Rumbleyws
YoneClimber
Varusbohe
NautilusJwei
Bans




Objectives
Bilibili Gaming Junior
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 2
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Shu Dai Xiong Gaming leads; below, Bilibili Gaming Junior.
Biggest lead: Shu Dai Xiong Gaming +16,982, Bilibili Gaming Junior +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | Shu Dai Xiong Gaming +16,982 |
Blue side
Shu Dai Xiong Gaming
VictoryRed side
Bilibili Gaming Junior
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 9/3/8 | 4/0/12 | 8/1/9 | 4/0/9 | 1/5/15 | 2/7/5 | 2/5/6 | 1/5/6 | 2/4/5 | 2/5/4 |
| Kill participation | 65.4% | 61.5% | 65.4% | 50% | 61.5% | 77.8% | 88.9% | 77.8% | 77.8% | 66.7% |
| CS | 248 | 168 | 233 | 246 | 33 | 126 | 143 | 215 | 231 | 32 |
| CS per minute | 9.4 | 6.3 | 8.8 | 9.3 | 1.2 | 4.8 | 5.4 | 8.1 | 8.7 | 1.2 |
| Gold | 13,959 | 11,403 | 13,288 | 11,953 | 7,350 | 7,927 | 8,085 | 8,913 | 9,776 | 6,270 |
| Gold share | 24.1% | 19.7% | 22.9% | 20.6% | 12.7% | 19.3% | 19.7% | 21.8% | 23.9% | 15.3% |
| Earned gold per minute | 394 | 297 | 368 | 318 | 144 | 166 | 172 | 203 | 236 | 104 |
| Damage to champions | 16,382 | 5,509 | 19,745 | 9,497 | 4,952 | 16,306 | 12,471 | 8,031 | 13,497 | 3,813 |
| Damage share | 29.2% | 9.8% | 35.2% | 16.9% | 8.8% | 30.1% | 23% | 14.8% | 24.9% | 7% |
| Damage per minute | 618 | 208 | 745 | 358 | 187 | 615 | 470 | 303 | 509 | 144 |
| Damage taken per minute | 778 | 873 | 754 | 269 | 606 | 820 | 632 | 502 | 378 | 409 |
| Vision score | 34 | 47 | 24 | 15 | 57 | 9 | 20 | 27 | 19 | 65 |
| Wards placed | 10 | 13 | 11 | 6 | 28 | 7 | 5 | 11 | 11 | 38 |
| Wards killed | 6 | 12 | 2 | 6 | 7 | 1 | 5 | 4 | 4 | 5 |
| Control wards | 3 | 13 | 4 | 3 | 11 | 0 | 4 | 4 | 5 | 12 |
| Gold spent | 13,597 | 10,525 | 10,565 | 10,414 | 6,895 | 7,840 | 7,990 | 8,670 | 9,460 | 5,860 |
| Own jungle monsters | 11 | 82 | 20 | 12 | 0 | 2 | 99 | 6 | 10 | 0 |
| Enemy jungle monsters | 8 | 11 | 8 | 0 | 0 | 0 | 8 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7703-10413
Methodology →