LDL · Patch 11.11 · Summer
Jun 19, 2021, 07:10 AM · 37.6 min · Game 2Scouting line
Team Pinnacle won: +13.5k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
redwall
1/2/4
shanji
4/2/5
Xiao17
2/4/5
Hook
0/2/11
Feather
1/5/5
Bright
5/2/6
1xn
4/2/5
kun
4/0/5
Alu
1/1/8
Cerasus
1/3/2
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
redwall
Aatrox · 1/2/4
113
Better in 1 x 13 of 15
shanji
Viego · 4/2/5![]()
- 1
- Kills
- 4
- 2
- Deaths
- 2
- 4
- Assists
- 5
- 2.5
- KDA
- 4.5
- 56%
- Kill participation
- 64%
- 262
- CS
- 340
- 7.0
- CS per minute
- 9.1
- 11,852
- Gold
- 16,968
- 20%
- Gold share
- 24%
- 18,778
- Damage to champions
- 28,680
- 500
- Damage per minute
- 763
- 27%
- Damage share
- 34%
- 977
- Damage taken per minute
- 824
- 27
- Vision score
- 30
- 8
- Wards placed
- 11
- 6
- Wards killed
- 2
Draft
Joy Dream
Blue sideFirst pick
Aatroxredwall
RumbleXiao17
SettFeather
Kai'Sa1xn
JannaAlu
Team Pinnacle
Red side
Viegoshanji
UdyrHook
AkaliBright
Ezrealkun
AlistarCerasus
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 2
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 3
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, Team Pinnacle.
Biggest lead: Joy Dream +0, Team Pinnacle +13,498. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (38 min) | Team Pinnacle +13,498 |
Blue side
Joy Dream
DefeatRed side
Team Pinnacle
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/4 | 2/4/5 | 1/5/5 | 4/2/5 | 1/1/8 | 4/2/5 | 0/2/11 | 5/2/6 | 4/0/5 | 1/3/2 |
| Kill participation | 55.6% | 77.8% | 66.7% | 100% | 100% | 64.3% | 78.6% | 78.6% | 64.3% | 21.4% |
| CS | 262 | 216 | 184 | 405 | 34 | 340 | 253 | 329 | 386 | 32 |
| CS per minute | 7.0 | 5.7 | 4.9 | 10.8 | 0.9 | 9.1 | 6.7 | 8.8 | 10.3 | 0.9 |
| Gold | 11,852 | 11,618 | 9,907 | 17,005 | 7,949 | 16,968 | 13,564 | 16,012 | 16,870 | 8,415 |
| Gold share | 20.3% | 19.9% | 17% | 29.2% | 13.6% | 23.6% | 18.9% | 22.3% | 23.5% | 11.7% |
| Earned gold per minute | 186 | 180 | 134 | 323 | 82 | 322 | 231 | 296 | 319 | 94 |
| Damage to champions | 18,778 | 12,291 | 8,036 | 23,184 | 7,060 | 28,680 | 5,513 | 17,159 | 28,386 | 5,321 |
| Damage share | 27.1% | 17.7% | 11.6% | 33.4% | 10.2% | 33.7% | 6.5% | 20.2% | 33.4% | 6.3% |
| Damage per minute | 500 | 327 | 214 | 617 | 188 | 763 | 147 | 457 | 756 | 142 |
| Damage taken per minute | 977 | 822 | 663 | 383 | 250 | 824 | 665 | 566 | 408 | 381 |
| Vision score | 27 | 34 | 19 | 69 | 105 | 30 | 127 | 32 | 37 | 95 |
| Wards placed | 8 | 13 | 9 | 31 | 64 | 11 | 55 | 9 | 15 | 73 |
| Wards killed | 6 | 10 | 4 | 22 | 30 | 2 | 36 | 10 | 13 | 9 |
| Control wards | 4 | 9 | 4 | 1 | 16 | 5 | 16 | 4 | 6 | 23 |
| Gold spent | 10,144 | 10,864 | 9,749 | 16,625 | 7,539 | 16,924 | 11,934 | 14,959 | 13,909 | 8,374 |
| Own jungle monsters | 18 | 124 | 2 | 33 | 0 | 10 | 112 | 26 | 48 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 12 | 10 | 0 | 12 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7706-10425
Methodology →