LPL · Patch 6.10 · Summer
Jun 12, 2016, 10:46 AM · 36 min · Game 26Kills18
55.8kGold69.8k
50,435Damage60,337
Scouting line
LGD Gaming closed it: +14.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Xiyang
3/1/2
MaRin
3/1/14
—
—
—
—
—
—
Juejue
0/3/5
eimy
3/0/11
—
—
—
—
—
—
ICON
2/4/3
Funny
10/0/8
—
—
—
—
—
—
X41007
1/5/5
imp
2/1/11
—
—
—
—
—
—
COLD
0/5/6
pyl
0/4/17
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—
—
—
—
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Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Xiyang
Xiyang
Ekko · 3/1/2
66
Better in 6 x 6 of 14
MaRin
Maokai · 3/1/14![]()
- 3
- Kills
- 3
- 1
- Deaths
- 1
- 2
- Assists
- 14
- 5.0
- KDA
- 17.0
- 83%
- Kill participation
- 94%
- 258
- CS
- 234
- 7.2
- CS per minute
- 6.5
- 12,649
- Gold
- 13,881
- 23%
- Gold share
- 20%
- 10,761
- Damage to champions
- 10,833
- 299
- Damage per minute
- 301
- 21%
- Damage share
- 18%
- 613
- Damage taken per minute
- 635
- 21
- Wards placed
- 17
- 4
- Wards killed
- 2
Draft
Oh My God
Blue side
EkkoXiyang
EliseJuejue
LeBlancICON
EzrealX41007
KarmaCOLD
Bans


LGD Gaming
Red side
MaokaiMaRin
Rek'Saieimy
KassadinFunny
Sivirimp
Braumpyl
Bans


Objectives
LGD Gaming
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God leads; below, LGD Gaming.
Biggest lead: Oh My God +0, LGD Gaming +13,975. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | LGD Gaming +13,975 |
Blue side
Oh My God
DefeatRed side
LGD Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/2 | 0/3/5 | 2/4/3 | 1/5/5 | 0/5/6 | 3/1/14 | 3/0/11 | 10/0/8 | 2/1/11 | 0/4/17 |
| Kill participation | 83.3% | 83.3% | 83.3% | 100% | 100% | 94.4% | 77.8% | 100% | 72.2% | 94.4% |
| CS | 258 | 122 | 291 | 302 | 23 | 234 | 158 | 285 | 344 | 40 |
| CS per minute | 7.2 | 3.4 | 8.1 | 8.4 | 0.6 | 6.5 | 4.4 | 7.9 | 9.6 | 1.1 |
| Gold | 12,649 | 10,364 | 12,446 | 12,092 | 8,270 | 13,881 | 13,949 | 16,406 | 15,950 | 9,610 |
| Gold share | 22.7% | 18.6% | 22.3% | 21.7% | 14.8% | 19.9% | 20% | 23.5% | 22.9% | 13.8% |
| Earned gold per minute | 222 | 159 | 217 | 207 | 100 | 256 | 258 | 327 | 314 | 138 |
| Damage to champions | 10,761 | 9,738 | 14,391 | 12,432 | 3,113 | 10,833 | 10,483 | 21,777 | 15,127 | 2,117 |
| Damage share | 21.3% | 19.3% | 28.5% | 24.6% | 6.2% | 18% | 17.4% | 36.1% | 25.1% | 3.5% |
| Damage per minute | 299 | 271 | 400 | 346 | 87 | 301 | 291 | 605 | 421 | 59 |
| Damage taken per minute | 613 | 629 | 475 | 393 | 349 | 635 | 975 | 411 | 259 | 397 |
| Wards placed | 21 | 32 | 8 | 14 | 49 | 17 | 16 | 21 | 14 | 68 |
| Wards killed | 4 | 17 | 8 | 9 | 11 | 2 | 13 | 7 | 8 | 11 |
| Control wards | 5 | 7 | 2 | 1 | 7 | 1 | 9 | 4 | 1 | 10 |
| Own jungle monsters | 8 | 75 | 18 | 10 | 1 | 17 | 77 | 21 | 12 | 0 |
| Enemy jungle monsters | 0 | 16 | 1 | 0 | 2 | 6 | 41 | 8 | 5 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 777-902
Methodology →