LDL · Patch 11.12 · Summer
Jul 01, 2021, 11:53 AM · 25.5 min · Game 322Kills10
49.6kGold39.0k
52,175Damage36,467
Scouting line
Joy Dream won: +10.7k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
redwall
3/1/9
Xiaolaohu
2/1/2
—
—
—
—
—
—
Xiao17
8/2/8
Beichuan
4/3/6
—
—
—
—
—
—
GYX
3/1/15
Care
1/6/5
—
—
—
—
—
—
1xn
5/2/13
JingYi
3/5/4
—
—
—
—
—
—
Alu
3/4/17
Shenyi
0/7/9
—
—
—
—
—
—
Draft
Joy Dream
Blue sideFirst pick
Settredwall
ViegoXiao17
KarmaGYX
Varus1xn
AlistarAlu
Bans




FunPlus Phoenix Blaze
Red side
CamilleXiaolaohu
NidaleeBeichuan
Lee SinCare
SamiraJingYi
NautilusShenyi
Bans




Objectives
FunPlus Phoenix Blaze
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 2
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, FunPlus Phoenix Blaze.
Biggest lead: Joy Dream +10,652, FunPlus Phoenix Blaze +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | Joy Dream +10,652 |
Blue side
Joy Dream
VictoryRed side
FunPlus Phoenix Blaze
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/9 | 8/2/8 | 3/1/15 | 5/2/13 | 3/4/17 | 2/1/2 | 4/3/6 | 1/6/5 | 3/5/4 | 0/7/9 |
| Kill participation | 54.5% | 72.7% | 81.8% | 81.8% | 90.9% | 40% | 100% | 60% | 70% | 90% |
| CS | 148 | 157 | 130 | 217 | 29 | 171 | 168 | 175 | 176 | 24 |
| CS per minute | 5.8 | 6.2 | 5.1 | 8.5 | 1.1 | 6.7 | 6.6 | 6.9 | 6.9 | 0.9 |
| Gold | 9,527 | 11,623 | 8,999 | 11,698 | 7,780 | 8,410 | 9,013 | 7,692 | 8,468 | 5,392 |
| Gold share | 19.2% | 23.4% | 18.1% | 23.6% | 15.7% | 21.6% | 23.1% | 19.7% | 21.7% | 13.8% |
| Earned gold per minute | 241 | 323 | 220 | 326 | 172 | 197 | 221 | 169 | 199 | 78 |
| Damage to champions | 8,939 | 12,405 | 8,157 | 18,500 | 4,174 | 6,142 | 12,286 | 5,743 | 7,843 | 4,453 |
| Damage share | 17.1% | 23.8% | 15.6% | 35.5% | 8% | 16.8% | 33.7% | 15.7% | 21.5% | 12.2% |
| Damage per minute | 351 | 487 | 320 | 726 | 164 | 241 | 482 | 226 | 308 | 175 |
| Damage taken per minute | 524 | 712 | 195 | 311 | 439 | 464 | 698 | 604 | 527 | 589 |
| Vision score | 16 | 26 | 26 | 47 | 49 | 16 | 31 | 30 | 15 | 40 |
| Wards placed | 4 | 9 | 14 | 23 | 28 | 10 | 7 | 11 | 8 | 25 |
| Wards killed | 4 | 6 | 4 | 8 | 3 | 0 | 12 | 13 | 5 | 1 |
| Control wards | 1 | 8 | 6 | 2 | 8 | 5 | 6 | 4 | 2 | 13 |
| Gold spent | 6,575 | 9,690 | 7,620 | 10,164 | 6,660 | 7,990 | 8,690 | 6,860 | 8,150 | 5,250 |
| Own jungle monsters | 3 | 81 | 0 | 4 | 0 | 0 | 99 | 6 | 0 | 0 |
| Enemy jungle monsters | 0 | 18 | 0 | 4 | 0 | 0 | 19 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7770-10638
Methodology →