LPL · Patch 11.14 · Summer
Jul 30, 2021, 11:19 AM · 41.6 min22Kills24
75.0kGold80.1k
126,406Damage121,010
Scouting line
Team WE won: +5.1k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Zdz
5/4/12
Breathe
4/7/15
—
—
—
—
—
—
Xiaohao
2/6/12
beishang
7/4/9
—
—
—
—
—
—
Forge
8/5/6
Shanks
9/4/9
—
—
—
—
—
—
Betty
7/3/8
Elk
4/2/15
—
—
—
—
—
—
QiuQiu
0/6/12
MISSING
0/5/14
—
—
—
—
—
—
Draft
Rogue Warriors
Blue sideFirst pick
CamilleZdz
Xin ZhaoXiaohao
AkaliForge
JhinBetty
LeonaQiuQiu
Bans




Team WE
Red side
GwenBreathe
Olafbeishang
SylasShanks
AsheElk
Tahm KenchMISSING
Bans




Objectives
Team WE
- 0
- Gold at 15
- -0
- 4
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 3
- 4
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 3
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rogue Warriors leads; below, Team WE.
Biggest lead: Rogue Warriors +0, Team WE +5,075. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (42 min) | Team WE +5,075 |
Blue side
Rogue Warriors
DefeatRed side
Team WE
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/4/12 | 2/6/12 | 8/5/6 | 7/3/8 | 0/6/12 | 4/7/15 | 7/4/9 | 9/4/9 | 4/2/15 | 0/5/14 |
| Kill participation | 77.3% | 63.6% | 63.6% | 68.2% | 54.5% | 79.2% | 66.7% | 75% | 79.2% | 58.3% |
| CS | 337 | 215 | 340 | 411 | 44 | 300 | 239 | 286 | 420 | 41 |
| CS per minute | 8.1 | 5.2 | 8.2 | 9.9 | 1.1 | 7.2 | 5.7 | 6.9 | 10.1 | 1.0 |
| Gold | 17,735 | 12,788 | 16,757 | 19,124 | 8,599 | 16,060 | 16,743 | 18,177 | 19,348 | 9,750 |
| Gold share | 23.6% | 17% | 22.3% | 25.5% | 11.5% | 20.1% | 20.9% | 22.7% | 24.2% | 12.2% |
| Earned gold per minute | 297 | 178 | 273 | 330 | 78 | 257 | 273 | 308 | 336 | 105 |
| Damage to champions | 25,826 | 21,155 | 39,058 | 35,198 | 5,169 | 26,070 | 22,109 | 29,568 | 32,779 | 10,484 |
| Damage share | 20.4% | 16.7% | 30.9% | 27.8% | 4.1% | 21.5% | 18.3% | 24.4% | 27.1% | 8.7% |
| Damage per minute | 620 | 508 | 938 | 845 | 124 | 626 | 531 | 710 | 787 | 252 |
| Damage taken per minute | 932 | 1,069 | 858 | 439 | 563 | 905 | 990 | 897 | 548 | 550 |
| Vision score | 43 | 42 | 33 | 34 | 99 | 42 | 55 | 29 | 92 | 122 |
| Wards placed | 21 | 8 | 8 | 14 | 72 | 14 | 9 | 9 | 14 | 59 |
| Wards killed | 10 | 10 | 6 | 9 | 10 | 7 | 16 | 7 | 25 | 12 |
| Control wards | 13 | 12 | 4 | 3 | 24 | 8 | 12 | 1 | 8 | 18 |
| Gold spent | 17,629 | 12,734 | 14,619 | 18,384 | 8,140 | 15,429 | 15,929 | 15,494 | 17,544 | 9,399 |
| Own jungle monsters | 18 | 124 | 11 | 20 | 1 | 30 | 122 | 12 | 32 | 0 |
| Enemy jungle monsters | 8 | 4 | 2 | 0 | 0 | 0 | 11 | 14 | 11 | 1 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8010-11017
Methodology →