Scouting line
Rare Atom closed it: +12.9k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Cube
3/0/5
Bin
1/0/0
—
—
—
—
—
—
Leyan
3/0/6
SofM
0/3/1
—
—
—
—
—
—
FoFo
1/0/6
Angel
1/3/0
—
—
—
—
—
—
iBoy
4/1/5
huanfeng
1/1/1
—
—
—
—
—
—
Hang
0/2/9
ON
0/4/2
—
—
—
—
—
—
Draft
Rare Atom
Blue sideFirst pick
GwenCube
Xin ZhaoLeyan
AkaliFoFo
ApheliosiBoy
ThreshHang
Bans




Suning
Red side
ViegoBin
ZacSofM
Lee SinAngel
Ezrealhuanfeng
BraumON
Bans




Objectives
Suning
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 0
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rare Atom leads; below, Suning.
Biggest lead: Rare Atom +12,871, Suning +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | Rare Atom +12,871 |
Blue side
Rare Atom
VictoryRed side
Suning
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/0/5 | 3/0/6 | 1/0/6 | 4/1/5 | 0/2/9 | 1/0/0 | 0/3/1 | 1/3/0 | 1/1/1 | 0/4/2 |
| Kill participation | 72.7% | 81.8% | 63.6% | 81.8% | 81.8% | 33.3% | 33.3% | 33.3% | 66.7% | 66.7% |
| CS | 271 | 231 | 267 | 325 | 36 | 303 | 190 | 248 | 273 | 32 |
| CS per minute | 9.3 | 8.0 | 9.2 | 11.2 | 1.2 | 10.4 | 6.5 | 8.5 | 9.4 | 1.1 |
| Gold | 11,936 | 11,667 | 11,827 | 15,656 | 7,167 | 11,168 | 8,497 | 9,714 | 10,369 | 5,634 |
| Gold share | 20.5% | 20% | 20.3% | 26.9% | 12.3% | 24.6% | 18.7% | 21.4% | 22.8% | 12.4% |
| Earned gold per minute | 279 | 270 | 276 | 408 | 115 | 253 | 161 | 203 | 225 | 62 |
| Damage to champions | 10,789 | 11,624 | 7,873 | 16,336 | 2,592 | 9,988 | 4,246 | 10,794 | 13,488 | 3,831 |
| Damage share | 21.9% | 23.6% | 16% | 33.2% | 5.3% | 23.6% | 10% | 25.5% | 31.9% | 9% |
| Damage per minute | 372 | 401 | 271 | 563 | 89 | 344 | 146 | 372 | 465 | 132 |
| Damage taken per minute | 592 | 1,060 | 309 | 156 | 294 | 351 | 911 | 649 | 295 | 328 |
| Vision score | 35 | 50 | 28 | 51 | 68 | 21 | 60 | 29 | 27 | 59 |
| Wards placed | 15 | 9 | 9 | 12 | 48 | 10 | 13 | 16 | 14 | 48 |
| Wards killed | 9 | 14 | 5 | 20 | 13 | 3 | 21 | 7 | 7 | 4 |
| Control wards | 5 | 7 | 7 | 6 | 17 | 4 | 13 | 10 | 4 | 10 |
| Gold spent | 10,925 | 10,065 | 10,324 | 14,359 | 7,144 | 10,469 | 7,715 | 9,669 | 10,144 | 5,270 |
| Own jungle monsters | 3 | 137 | 10 | 12 | 0 | 14 | 129 | 4 | 11 | 0 |
| Enemy jungle monsters | 4 | 8 | 0 | 0 | 0 | 0 | 12 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8016-11053
Methodology →