LDL · Patch 11.13
PlayoffsJul 27, 2021, 09:19 AM · 29.9 min15Kills10
54.6kGold51.1k
56,951Damage34,317
Scouting line
Joy Dream closed it: +3.5k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
redwall
2/1/7
Xiaobai
1/2/6
—
—
—
—
—
—
Xiao17
2/2/11
XLB
3/4/3
—
—
—
—
—
—
GYX
4/1/9
Lover11
3/2/3
—
—
—
—
—
—
1xn
7/3/8
Such
2/3/7
—
—
—
—
—
—
Feather
0/3/14
Lele
1/4/4
—
—
—
—
—
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Draft
Joy Dream
Blue sideFirst pick
Kennenredwall
ViegoXiao17
MalzaharGYX
Jinx1xn
ThreshFeather
Bans




Royal Club
Red side
GnarXiaobai
Xin ZhaoXLB
RyzeLover11
ApheliosSuch
AlistarLele
Bans




Objectives
Royal Club
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 7
- Towers
- 5
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, Royal Club.
Biggest lead: Joy Dream +3,468, Royal Club +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Joy Dream +3,468 |
Blue side
Joy Dream
VictoryRed side
Royal Club
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/7 | 2/2/11 | 4/1/9 | 7/3/8 | 0/3/14 | 1/2/6 | 3/4/3 | 3/2/3 | 2/3/7 | 1/4/4 |
| Kill participation | 60% | 86.7% | 86.7% | 100% | 93.3% | 70% | 60% | 60% | 90% | 50% |
| CS | 217 | 192 | 229 | 257 | 29 | 249 | 164 | 297 | 227 | 33 |
| CS per minute | 7.3 | 6.4 | 7.7 | 8.6 | 1.0 | 8.3 | 5.5 | 9.9 | 7.6 | 1.1 |
| Gold | 11,715 | 11,006 | 11,792 | 13,235 | 6,863 | 11,483 | 9,703 | 12,555 | 10,993 | 6,409 |
| Gold share | 21.5% | 20.2% | 21.6% | 24.2% | 12.6% | 22.5% | 19% | 24.5% | 21.5% | 12.5% |
| Earned gold per minute | 260 | 236 | 263 | 311 | 98 | 252 | 193 | 288 | 236 | 83 |
| Damage to champions | 12,307 | 10,155 | 11,189 | 19,276 | 4,024 | 6,865 | 5,326 | 7,616 | 11,553 | 2,957 |
| Damage share | 21.6% | 17.8% | 19.6% | 33.8% | 7.1% | 20% | 15.5% | 22.2% | 33.7% | 8.6% |
| Damage per minute | 411 | 339 | 374 | 644 | 135 | 229 | 178 | 255 | 386 | 99 |
| Damage taken per minute | 310 | 870 | 208 | 316 | 268 | 483 | 754 | 451 | 419 | 575 |
| Vision score | 21 | 43 | 25 | 33 | 73 | 28 | 39 | 33 | 41 | 55 |
| Wards placed | 6 | 10 | 14 | 11 | 43 | 11 | 9 | 11 | 10 | 29 |
| Wards killed | 6 | 8 | 3 | 12 | 4 | 6 | 9 | 9 | 6 | 4 |
| Control wards | 2 | 7 | 3 | 3 | 18 | 8 | 9 | 5 | 4 | 9 |
| Gold spent | 10,840 | 9,615 | 10,334 | 11,274 | 6,515 | 11,119 | 9,615 | 12,130 | 10,084 | 6,285 |
| Own jungle monsters | 0 | 108 | 20 | 9 | 0 | 0 | 109 | 20 | 9 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 2 | 0 | 8 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8085-10979
Methodology →