LPL · Patch 6.13 · Summer
Jul 16, 2016, 06:08 AM · 33.3 min · Game 2Scouting line
Royal Never Give Up closed it: +16.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Looper
9/6/8
Acorn
3/7/6
Mlxg
5/0/19
Deemo
2/6/6
Xiaohu
5/2/12
Snoopy
4/6/6
Uzi
7/3/7
Styz
6/5/7
Mata
2/5/15
Kylin
0/4/12
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Looper
Rumble · 9/6/8
104
Better in 10 x 4 of 14
Acorn
Irelia · 3/7/6![]()
- 9
- Kills
- 3
- 6
- Deaths
- 7
- 8
- Assists
- 6
- 2.8
- KDA
- 1.3
- 61%
- Kill participation
- 60%
- 193
- CS
- 213
- 5.8
- CS per minute
- 6.4
- 14,390
- Gold
- 11,503
- 20%
- Gold share
- 21%
- 23,839
- Damage to champions
- 14,973
- 717
- Damage per minute
- 450
- 26%
- Damage share
- 22%
- 582
- Damage taken per minute
- 772
- 18
- Wards placed
- 14
- 2
- Wards killed
- 3
Draft
Royal Never Give Up
Blue side
RumbleLooper
Rek'SaiMlxg
MalzaharXiaohu
AsheUzi
ThreshMata
Saint Gaming
Red side
IreliaAcorn
GragasDeemo
AzirSnoopy
JhinStyz
TrundleKylin
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Never Give Up leads; below, Saint Gaming.
Biggest lead: Royal Never Give Up +16,160, Saint Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | Royal Never Give Up +16,160 |
Blue side
Royal Never Give Up
VictoryRed side
Saint Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 9/6/8 | 5/0/19 | 5/2/12 | 7/3/7 | 2/5/15 | 3/7/6 | 2/6/6 | 4/6/6 | 6/5/7 | 0/4/12 |
| Kill participation | 60.7% | 85.7% | 60.7% | 50% | 60.7% | 60% | 53.3% | 66.7% | 86.7% | 80% |
| CS | 193 | 185 | 239 | 322 | 28 | 213 | 100 | 256 | 267 | 45 |
| CS per minute | 5.8 | 5.6 | 7.2 | 9.7 | 0.8 | 6.4 | 3.0 | 7.7 | 8.0 | 1.4 |
| Gold | 14,390 | 15,768 | 13,969 | 16,728 | 9,550 | 11,503 | 9,524 | 12,190 | 13,051 | 7,977 |
| Gold share | 20.4% | 22.4% | 19.8% | 23.8% | 13.6% | 21.2% | 17.6% | 22.5% | 24.1% | 14.7% |
| Earned gold per minute | 302 | 344 | 290 | 373 | 157 | 216 | 156 | 236 | 262 | 110 |
| Damage to champions | 23,839 | 19,732 | 20,759 | 22,412 | 5,312 | 14,973 | 11,557 | 15,797 | 22,218 | 3,375 |
| Damage share | 25.9% | 21.4% | 22.6% | 24.3% | 5.8% | 22% | 17% | 23.3% | 32.7% | 5% |
| Damage per minute | 717 | 593 | 624 | 674 | 160 | 450 | 347 | 475 | 668 | 101 |
| Damage taken per minute | 582 | 1,341 | 406 | 428 | 573 | 772 | 948 | 478 | 468 | 724 |
| Wards placed | 18 | 8 | 23 | 13 | 46 | 14 | 30 | 14 | 9 | 29 |
| Wards killed | 2 | 9 | 3 | 6 | 10 | 3 | 8 | 7 | 0 | 15 |
| Control wards | 5 | 7 | 8 | 1 | 8 | 2 | 8 | 2 | 1 | 6 |
| Own jungle monsters | 6 | 86 | 4 | 18 | 0 | 7 | 67 | 0 | 7 | 0 |
| Enemy jungle monsters | 4 | 46 | 8 | 28 | 1 | 0 | 9 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 809-1109
Methodology →