LPL · Patch 11.15 · Summer
PlayoffsAug 27, 2021, 09:22 AM · 37.2 min9Kills14
62.5kGold71.4k
61,937Damage55,183
Scouting line
FunPlus Phoenix won: +8.9k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Breathe
1/4/4
Nuguri
4/1/6
—
—
—
—
—
—
beishang
2/4/4
Tian
0/3/12
—
—
—
—
—
—
Shanks
5/2/3
Doinb
5/1/7
—
—
—
—
—
—
Elk
1/1/8
Lwx
5/2/4
—
—
—
—
—
—
MISSING
0/3/5
Crisp
0/2/11
—
—
—
—
—
—
Draft
Team WE
Blue sideFirst pick
KennenBreathe
Xin Zhaobeishang
LeBlancShanks
VarusElk
BlitzcrankMISSING
Bans




FunPlus Phoenix
Red side
GnarNuguri
ViegoTian
Twisted FateDoinb
ApheliosLwx
ThreshCrisp
Bans



Objectives
FunPlus Phoenix
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team WE leads; below, FunPlus Phoenix.
Biggest lead: Team WE +0, FunPlus Phoenix +8,935. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (37 min) | FunPlus Phoenix +8,935 |
Blue side
Team WE
DefeatRed side
FunPlus Phoenix
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/4 | 2/4/4 | 5/2/3 | 1/1/8 | 0/3/5 | 4/1/6 | 0/3/12 | 5/1/7 | 5/2/4 | 0/2/11 |
| Kill participation | 55.6% | 66.7% | 88.9% | 100% | 55.6% | 71.4% | 85.7% | 85.7% | 64.3% | 78.6% |
| CS | 291 | 194 | 332 | 384 | 43 | 300 | 201 | 374 | 391 | 31 |
| CS per minute | 7.8 | 5.2 | 8.9 | 10.3 | 1.2 | 8.1 | 5.4 | 10.1 | 10.5 | 0.8 |
| Gold | 12,371 | 10,951 | 15,580 | 15,585 | 7,977 | 15,694 | 11,753 | 18,124 | 17,651 | 8,177 |
| Gold share | 19.8% | 17.5% | 24.9% | 25% | 12.8% | 22% | 16.5% | 25.4% | 24.7% | 11.5% |
| Earned gold per minute | 203 | 165 | 290 | 290 | 85 | 293 | 187 | 358 | 345 | 90 |
| Damage to champions | 9,787 | 10,131 | 13,260 | 26,484 | 2,275 | 16,257 | 7,905 | 14,391 | 13,626 | 3,004 |
| Damage share | 15.8% | 16.4% | 21.4% | 42.8% | 3.7% | 29.5% | 14.3% | 26.1% | 24.7% | 5.4% |
| Damage per minute | 263 | 273 | 357 | 713 | 61 | 438 | 213 | 387 | 367 | 81 |
| Damage taken per minute | 403 | 817 | 451 | 288 | 310 | 558 | 809 | 395 | 395 | 343 |
| Vision score | 44 | 68 | 41 | 41 | 123 | 49 | 64 | 44 | 40 | 105 |
| Wards placed | 17 | 13 | 10 | 16 | 85 | 9 | 21 | 16 | 14 | 79 |
| Wards killed | 12 | 21 | 12 | 7 | 13 | 12 | 20 | 5 | 12 | 9 |
| Control wards | 10 | 13 | 7 | 6 | 24 | 5 | 20 | 1 | 4 | 27 |
| Gold spent | 11,949 | 10,064 | 14,914 | 14,559 | 7,350 | 14,204 | 10,890 | 15,894 | 15,229 | 7,664 |
| Own jungle monsters | 9 | 114 | 24 | 12 | 0 | 22 | 91 | 28 | 45 | 0 |
| Enemy jungle monsters | 0 | 4 | 4 | 0 | 0 | 14 | 13 | 0 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8104-11253
Methodology →