LDL · Patch 11.16 · Summer
PlayoffsAug 30, 2021, 09:17 AM · 29 min12Kills15
47.0kGold52.5k
50,674Damage59,198
Scouting line
Top Esports Challenger closed it: +5.5k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Coten
1/4/6
Wayward
2/5/9
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—
—
—
—
—
Moyan
3/5/7
naiyou
4/3/8
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—
—
—
—
—
xqw
4/2/5
Wangxiao
4/2/9
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—
—
—
—
—
Hungry
2/3/5
Photic
5/1/8
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—
—
—
—
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Fahai
2/1/6
Ke
0/1/11
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Draft
Team WE Academy
Blue sideFirst pick
KennenCoten
ViegoMoyan
Ryzexqw
ApheliosHungry
BraumFahai
Bans




Top Esports Challenger
Red side
Jarvan IVWayward
Lee Sinnaiyou
LucianWangxiao
ZiggsPhotic
TrundleKe
Bans




Objectives
Top Esports Challenger
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 2
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team WE Academy leads; below, Top Esports Challenger.
Biggest lead: Team WE Academy +0, Top Esports Challenger +5,509. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | Top Esports Challenger +5,509 |
Blue side
Team WE Academy
DefeatRed side
Top Esports Challenger
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/6 | 3/5/7 | 4/2/5 | 2/3/5 | 2/1/6 | 2/5/9 | 4/3/8 | 4/2/9 | 5/1/8 | 0/1/11 |
| Kill participation | 58.3% | 83.3% | 75% | 58.3% | 66.7% | 73.3% | 80% | 86.7% | 86.7% | 73.3% |
| CS | 220 | 170 | 224 | 254 | 44 | 196 | 174 | 255 | 269 | 38 |
| CS per minute | 7.6 | 5.9 | 7.7 | 8.8 | 1.5 | 6.8 | 6.0 | 8.8 | 9.3 | 1.3 |
| Gold | 9,590 | 9,908 | 10,180 | 10,505 | 6,810 | 9,612 | 10,778 | 12,721 | 12,630 | 6,761 |
| Gold share | 20.4% | 21.1% | 21.7% | 22.4% | 14.5% | 18.3% | 20.5% | 24.2% | 24.1% | 12.9% |
| Earned gold per minute | 199 | 210 | 219 | 230 | 103 | 200 | 240 | 307 | 304 | 101 |
| Damage to champions | 10,028 | 8,207 | 15,606 | 12,330 | 4,503 | 8,082 | 7,549 | 19,283 | 22,723 | 1,561 |
| Damage share | 19.8% | 16.2% | 30.8% | 24.3% | 8.9% | 13.7% | 12.8% | 32.6% | 38.4% | 2.6% |
| Damage per minute | 346 | 283 | 538 | 425 | 155 | 279 | 260 | 665 | 784 | 54 |
| Damage taken per minute | 522 | 916 | 442 | 519 | 415 | 586 | 863 | 433 | 296 | 473 |
| Vision score | 24 | 52 | 23 | 41 | 89 | 35 | 35 | 27 | 31 | 94 |
| Wards placed | 10 | 9 | 12 | 13 | 47 | 10 | 12 | 18 | 16 | 60 |
| Wards killed | 3 | 13 | 5 | 10 | 16 | 6 | 7 | 4 | 3 | 15 |
| Control wards | 6 | 9 | 4 | 6 | 12 | 5 | 6 | 8 | 6 | 20 |
| Gold spent | 9,409 | 9,870 | 9,889 | 10,199 | 6,234 | 8,675 | 9,540 | 11,399 | 10,800 | 5,950 |
| Own jungle monsters | 6 | 117 | 8 | 9 | 0 | 10 | 106 | 15 | 16 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 8 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8116-11269
Methodology →