LPL · Patch 6.14 · Summer
Jul 30, 2016, 09:50 AM · 46 min · Game 29Kills14
72.6kGold82.0k
91,972Damage80,921
Scouting line
Snake Esports won: +9.4k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
V
1/2/7
Flandre
0/2/8
—
—
—
—
—
—
Swift
0/4/5
SofM
3/2/9
—
—
—
—
—
—
Dade
3/3/3
Tank
5/2/4
—
—
—
—
—
—
Happy
5/2/2
Martin
4/2/6
—
—
—
—
—
—
Mor
0/3/7
JieZou
2/1/11
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
V
V
Vladimir · 1/2/7
66
Better in 6 x 6 of 14
Flandre
Malzahar · 0/2/8![]()
- 1
- Kills
- 0
- 2
- Deaths
- 2
- 7
- Assists
- 8
- 4.0
- KDA
- 4.0
- 89%
- Kill participation
- 57%
- 363
- CS
- 325
- 7.9
- CS per minute
- 7.1
- 15,878
- Gold
- 16,419
- 22%
- Gold share
- 20%
- 23,518
- Damage to champions
- 27,943
- 511
- Damage per minute
- 608
- 26%
- Damage share
- 35%
- 547
- Damage taken per minute
- 346
- 24
- Wards placed
- 21
- 11
- Wards killed
- 12
Draft
Newbee
Blue side
VladimirV
EliseSwift
ViktorDade
JhinHappy
AlistarMor
Bans


Snake Esports
Red side
MalzaharFlandre
GragasSofM
SyndraTank
SivirMartin
TaricJieZou
Bans


Objectives
Snake Esports
- 0
- Gold at 15
- -0
- 4
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 2
- 4
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Newbee leads; below, Snake Esports.
Biggest lead: Newbee +0, Snake Esports +9,387. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (46 min) | Snake Esports +9,387 |
Blue side
Newbee
DefeatRed side
Snake Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/7 | 0/4/5 | 3/3/3 | 5/2/2 | 0/3/7 | 0/2/8 | 3/2/9 | 5/2/4 | 4/2/6 | 2/1/11 |
| Kill participation | 88.9% | 55.6% | 66.7% | 77.8% | 77.8% | 57.1% | 85.7% | 64.3% | 71.4% | 92.9% |
| CS | 363 | 176 | 311 | 298 | 49 | 325 | 203 | 376 | 363 | 40 |
| CS per minute | 7.9 | 3.8 | 6.8 | 6.5 | 1.1 | 7.1 | 4.4 | 8.2 | 7.9 | 0.9 |
| Gold | 15,878 | 14,581 | 15,553 | 15,628 | 10,991 | 16,419 | 16,678 | 17,960 | 18,191 | 12,770 |
| Gold share | 21.9% | 20.1% | 21.4% | 21.5% | 15.1% | 20% | 20.3% | 21.9% | 22.2% | 15.6% |
| Earned gold per minute | 217 | 189 | 210 | 212 | 111 | 229 | 235 | 263 | 268 | 150 |
| Damage to champions | 23,518 | 11,439 | 25,232 | 29,437 | 2,346 | 27,943 | 15,908 | 15,076 | 19,666 | 2,328 |
| Damage share | 25.6% | 12.4% | 27.4% | 32% | 2.6% | 34.5% | 19.7% | 18.6% | 24.3% | 2.9% |
| Damage per minute | 511 | 249 | 549 | 640 | 51 | 608 | 346 | 328 | 428 | 51 |
| Damage taken per minute | 547 | 797 | 355 | 258 | 594 | 346 | 955 | 382 | 355 | 443 |
| Wards placed | 24 | 35 | 20 | 14 | 71 | 21 | 51 | 20 | 20 | 70 |
| Wards killed | 11 | 26 | 7 | 4 | 19 | 12 | 32 | 6 | 15 | 14 |
| Control wards | 3 | 6 | 2 | 3 | 12 | 1 | 19 | 4 | 4 | 20 |
| Own jungle monsters | 10 | 106 | 22 | 12 | 0 | 20 | 97 | 36 | 17 | 0 |
| Enemy jungle monsters | 0 | 15 | 1 | 2 | 0 | 2 | 53 | 7 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 830-1197
Methodology →