LPL · Patch 6.14 · Summer
Aug 07, 2016, 11:29 AM · 39.6 min · Game 323Kills10
80.4kGold63.2k
96,103Damage75,700
Scouting line
Invictus Gaming won: +17.2k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Zz1tai
2/0/15
V
3/2/4
—
—
—
—
—
—
Kid
9/3/9
Swift
4/6/5
—
—
—
—
—
—
Rookie
8/4/9
Dade
2/6/5
—
—
—
—
—
—
Marge
4/1/12
Happy
1/4/5
—
—
—
—
—
—
Baolan
0/2/12
Mor
0/5/5
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Zz1tai
Shen · 2/0/15
77
Better in 7 x 7 of 14
V
Poppy · 3/2/4![]()
- 2
- Kills
- 3
- 0
- Deaths
- 2
- 15
- Assists
- 4
- 17.0
- KDA
- 3.5
- 74%
- Kill participation
- 70%
- 316
- CS
- 327
- 8.0
- CS per minute
- 8.3
- 16,798
- Gold
- 13,993
- 21%
- Gold share
- 22%
- 14,266
- Damage to champions
- 21,088
- 360
- Damage per minute
- 533
- 15%
- Damage share
- 28%
- 759
- Damage taken per minute
- 624
- 22
- Wards placed
- 21
- 10
- Wards killed
- 5
Draft
Invictus Gaming
Blue side
ShenZz1tai
HecarimKid
FizzRookie
JhinMarge
BraumBaolan
Bans


Newbee
Red side
PoppyV
Rek'SaiSwift
ViktorDade
EzrealHappy
AlistarMor
Bans


Objectives
Newbee
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 1
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming leads; below, Newbee.
Biggest lead: Invictus Gaming +17,171, Newbee +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (40 min) | Invictus Gaming +17,171 |
Blue side
Invictus Gaming
VictoryRed side
Newbee
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/0/15 | 9/3/9 | 8/4/9 | 4/1/12 | 0/2/12 | 3/2/4 | 4/6/5 | 2/6/5 | 1/4/5 | 0/5/5 |
| Kill participation | 73.9% | 78.3% | 73.9% | 69.6% | 52.2% | 70% | 90% | 70% | 60% | 50% |
| CS | 316 | 167 | 296 | 316 | 69 | 327 | 198 | 274 | 312 | 53 |
| CS per minute | 8.0 | 4.2 | 7.5 | 8.0 | 1.7 | 8.3 | 5.0 | 6.9 | 7.9 | 1.3 |
| Gold | 16,798 | 17,153 | 17,257 | 17,438 | 11,748 | 13,993 | 13,322 | 13,323 | 13,587 | 8,998 |
| Gold share | 20.9% | 21.3% | 21.5% | 21.7% | 14.6% | 22.1% | 21.1% | 21.1% | 21.5% | 14.2% |
| Earned gold per minute | 295 | 304 | 307 | 312 | 168 | 225 | 208 | 208 | 214 | 98 |
| Damage to champions | 14,266 | 17,513 | 24,618 | 32,893 | 6,813 | 21,088 | 12,590 | 22,504 | 18,032 | 1,486 |
| Damage share | 14.8% | 18.2% | 25.6% | 34.2% | 7.1% | 27.9% | 16.6% | 29.7% | 23.8% | 2% |
| Damage per minute | 360 | 442 | 622 | 831 | 172 | 533 | 318 | 568 | 455 | 38 |
| Damage taken per minute | 759 | 1,118 | 537 | 313 | 438 | 624 | 1,106 | 376 | 341 | 601 |
| Wards placed | 22 | 9 | 23 | 17 | 60 | 21 | 9 | 14 | 15 | 56 |
| Wards killed | 10 | 13 | 5 | 8 | 10 | 5 | 28 | 2 | 4 | 12 |
| Control wards | 3 | 4 | 5 | 4 | 11 | 7 | 7 | 0 | 5 | 12 |
| Own jungle monsters | 16 | 82 | 24 | 13 | 0 | 8 | 102 | 11 | 16 | 0 |
| Enemy jungle monsters | 11 | 34 | 5 | 9 | 1 | 1 | 13 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 844-1262
Methodology →