LDL · Patch 12.04 · Spring
Mar 28, 2022, 10:55 AM · 30.2 min · Game 221Kills11
62.9kGold50.3k
67,154Damage45,946
Scouting line
TEAM ORANGE closed it: +12.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
lcberg
2/3/5
bolin
3/2/1
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—
—
—
—
—
yyy
4/3/10
eiir
2/6/5
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—
—
—
—
—
XXX
5/4/9
pyboy
3/3/2
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—
—
—
—
—
Thesnake
8/1/7
985
1/4/3
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—
—
—
—
—
JKJK
2/0/15
Paopao
2/6/3
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—
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Draft
TEAM ORANGE
Blue sideFirst pick
Gwenlcberg
Xin Zhaoyyy
VexXXX
JinxThesnake
ThreshJKJK
Bans




Qing Jiu E-sport Club
Red side
Jaxbolin
Volibeareiir
Viktorpyboy
Xayah985
NautilusPaopao
Bans




Objectives
Qing Jiu E-sport Club
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 3
- 0
- Plates
- 0
- 3
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line TEAM ORANGE leads; below, Qing Jiu E-sport Club.
Biggest lead: TEAM ORANGE +12,619, Qing Jiu E-sport Club +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | TEAM ORANGE +12,619 |
Blue side
TEAM ORANGE
VictoryRed side
Qing Jiu E-sport Club
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/5 | 4/3/10 | 5/4/9 | 8/1/7 | 2/0/15 | 3/2/1 | 2/6/5 | 3/3/2 | 1/4/3 | 2/6/3 |
| Kill participation | 33.3% | 66.7% | 66.7% | 71.4% | 81% | 36.4% | 63.6% | 45.5% | 36.4% | 45.5% |
| CS | 288 | 166 | 230 | 356 | 44 | 308 | 121 | 226 | 262 | 32 |
| CS per minute | 9.5 | 5.5 | 7.6 | 11.8 | 1.5 | 10.2 | 4.0 | 7.5 | 8.7 | 1.1 |
| Gold | 12,765 | 11,960 | 11,969 | 17,751 | 8,468 | 13,672 | 8,400 | 10,585 | 10,953 | 6,684 |
| Gold share | 20.3% | 19% | 19% | 28.2% | 13.5% | 27.2% | 16.7% | 21% | 21.8% | 13.3% |
| Earned gold per minute | 291 | 265 | 265 | 456 | 149 | 321 | 147 | 219 | 231 | 90 |
| Damage to champions | 9,347 | 11,312 | 12,555 | 29,850 | 4,090 | 11,340 | 5,600 | 12,071 | 14,283 | 2,652 |
| Damage share | 13.9% | 16.8% | 18.7% | 44.5% | 6.1% | 24.7% | 12.2% | 26.3% | 31.1% | 5.8% |
| Damage per minute | 310 | 375 | 416 | 988 | 135 | 375 | 185 | 400 | 473 | 88 |
| Damage taken per minute | 604 | 804 | 425 | 299 | 311 | 573 | 804 | 418 | 513 | 550 |
| Vision score | 23 | 38 | 33 | 38 | 91 | 22 | 36 | 26 | 25 | 56 |
| Wards placed | 8 | 7 | 12 | 11 | 41 | 11 | 10 | 12 | 8 | 45 |
| Wards killed | 4 | 8 | 8 | 8 | 13 | 3 | 10 | 4 | 7 | 9 |
| Control wards | 1 | 7 | 2 | 4 | 12 | 2 | 10 | 5 | 4 | 18 |
| Gold spent | 11,319 | 11,235 | 11,735 | 15,449 | 7,250 | 13,389 | 8,165 | 10,505 | 10,619 | 6,460 |
| Own jungle monsters | 22 | 87 | 8 | 25 | 0 | 37 | 75 | 20 | 14 | 0 |
| Enemy jungle monsters | 0 | 5 | 1 | 8 | 0 | 4 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8716-8716_game_2
Methodology →