LDL · Patch 12.04 · Spring
Apr 01, 2022, 07:03 AM · 19.8 min · Game 21Kills18
31.0kGold42.8k
25,989Damage41,886
Scouting line
Team Pinnacle won: +11.7k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
bolin
0/4/0
Longqi
2/0/0
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—
—
—
—
—
eiir
0/3/0
Hook
2/0/5
—
—
—
—
—
—
pyboy
1/2/0
Lover11
7/0/2
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—
—
—
—
—
985
0/4/1
XuanLv
6/0/3
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—
—
—
—
—
Paopao
0/5/1
Bafang
1/1/11
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—
—
—
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Draft
Qing Jiu E-sport Club
Blue sideFirst pick
Gravesbolin
Viegoeiir
Ryzepyboy
Aphelios985
NautilusPaopao
Bans




Team Pinnacle
Red side
GwenLongqi
Xin ZhaoHook
Twisted FateLover11
JinxXuanLv
LeonaBafang
Bans




Objectives
Team Pinnacle
- 0
- Gold at 15
- -0
- 1
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 2
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Qing Jiu E-sport Club leads; below, Team Pinnacle.
Biggest lead: Qing Jiu E-sport Club +0, Team Pinnacle +11,736. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (20 min) | Team Pinnacle +11,736 |
Blue side
Qing Jiu E-sport Club
DefeatRed side
Team Pinnacle
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/0 | 0/3/0 | 1/2/0 | 0/4/1 | 0/5/1 | 2/0/0 | 2/0/5 | 7/0/2 | 6/0/3 | 1/1/11 |
| Kill participation | 0% | 0% | 100% | 100% | 100% | 11.1% | 38.9% | 50% | 50% | 66.7% |
| CS | 181 | 103 | 203 | 156 | 38 | 170 | 142 | 173 | 196 | 37 |
| CS per minute | 9.2 | 5.2 | 10.3 | 7.9 | 1.9 | 8.6 | 7.2 | 8.8 | 9.9 | 1.9 |
| Gold | 7,549 | 5,300 | 7,580 | 6,249 | 4,367 | 8,523 | 8,058 | 9,784 | 10,193 | 6,223 |
| Gold share | 24.3% | 17.1% | 24.4% | 20.1% | 14.1% | 19.9% | 18.8% | 22.9% | 23.8% | 14.5% |
| Earned gold per minute | 246 | 132 | 247 | 180 | 85 | 295 | 271 | 359 | 379 | 178 |
| Damage to champions | 11,125 | 2,870 | 5,002 | 4,740 | 2,252 | 8,473 | 4,848 | 11,801 | 13,870 | 2,894 |
| Damage share | 42.8% | 11% | 19.2% | 18.2% | 8.7% | 20.2% | 11.6% | 28.2% | 33.1% | 6.9% |
| Damage per minute | 563 | 145 | 253 | 240 | 114 | 429 | 245 | 597 | 702 | 146 |
| Damage taken per minute | 813 | 824 | 498 | 537 | 326 | 588 | 698 | 406 | 259 | 351 |
| Vision score | 14 | 11 | 13 | 15 | 35 | 11 | 23 | 9 | 19 | 58 |
| Wards placed | 6 | 1 | 6 | 5 | 21 | 7 | 4 | 5 | 11 | 23 |
| Wards killed | 3 | 3 | 3 | 4 | 8 | 0 | 5 | 2 | 3 | 12 |
| Control wards | 0 | 0 | 1 | 3 | 11 | 3 | 3 | 0 | 5 | 10 |
| Gold spent | 7,450 | 4,900 | 7,255 | 5,750 | 3,610 | 8,285 | 6,575 | 8,580 | 9,015 | 5,240 |
| Own jungle monsters | 0 | 77 | 9 | 5 | 0 | 4 | 78 | 4 | 8 | 0 |
| Enemy jungle monsters | 0 | 1 | 0 | 0 | 0 | 0 | 12 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8729-8729_game_2
Methodology →