LDL · Patch 12.04 · Spring
Apr 02, 2022, 07:01 AM · 25.5 min · Game 212Kills28
42.2kGold56.3k
59,441Damage67,866
Scouting line
MAX won: +14.1k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Aspire
2/3/7
Yaoyang
2/3/14
—
—
—
—
—
—
eight
6/7/3
KennyChan
4/4/16
—
—
—
—
—
—
Novice
1/7/5
Medzz
6/2/10
—
—
—
—
—
—
Ylaht
3/6/4
Xiaguang
16/0/6
—
—
—
—
—
—
Cerasus
0/5/8
XinMo
0/3/19
—
—
—
—
—
—
Draft
Top Esports Challenger
Blue sideFirst pick
AatroxAspire
Hecarimeight
KarmaNovice
JinxYlaht
NautilusCerasus
Bans




MAX
Red side
GravesYaoyang
ViegoKennyChan
SylasMedzz
ZeriXiaguang
SettXinMo
Bans




Objectives
MAX
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Top Esports Challenger leads; below, MAX.
Biggest lead: Top Esports Challenger +0, MAX +14,053. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | MAX +14,053 |
Blue side
Top Esports Challenger
DefeatRed side
MAX
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/7 | 6/7/3 | 1/7/5 | 3/6/4 | 0/5/8 | 2/3/14 | 4/4/16 | 6/2/10 | 16/0/6 | 0/3/19 |
| Kill participation | 75% | 75% | 50% | 58.3% | 66.7% | 57.1% | 71.4% | 57.1% | 78.6% | 67.9% |
| CS | 207 | 103 | 180 | 209 | 40 | 210 | 158 | 169 | 288 | 34 |
| CS per minute | 8.1 | 4.0 | 7.0 | 8.2 | 1.6 | 8.2 | 6.2 | 6.6 | 11.3 | 1.3 |
| Gold | 9,349 | 8,959 | 8,350 | 9,893 | 5,664 | 10,838 | 10,531 | 10,412 | 16,989 | 7,498 |
| Gold share | 22.1% | 21.2% | 19.8% | 23.4% | 13.4% | 19.3% | 18.7% | 18.5% | 30.2% | 13.3% |
| Earned gold per minute | 233 | 218 | 194 | 254 | 89 | 291 | 279 | 275 | 532 | 160 |
| Damage to champions | 18,672 | 13,003 | 9,682 | 13,268 | 4,816 | 13,325 | 10,435 | 12,613 | 22,876 | 8,617 |
| Damage share | 31.4% | 21.9% | 16.3% | 22.3% | 8.1% | 19.6% | 15.4% | 18.6% | 33.7% | 12.7% |
| Damage per minute | 731 | 509 | 379 | 520 | 189 | 522 | 409 | 494 | 896 | 337 |
| Damage taken per minute | 817 | 958 | 617 | 451 | 480 | 659 | 1,109 | 793 | 281 | 507 |
| Vision score | 10 | 19 | 24 | 29 | 50 | 22 | 30 | 27 | 41 | 65 |
| Wards placed | 5 | 8 | 9 | 10 | 33 | 8 | 6 | 13 | 8 | 32 |
| Wards killed | 1 | 4 | 6 | 12 | 9 | 3 | 8 | 3 | 17 | 10 |
| Control wards | 3 | 9 | 6 | 4 | 13 | 4 | 5 | 4 | 2 | 9 |
| Gold spent | 9,309 | 8,890 | 7,640 | 9,449 | 5,635 | 10,489 | 9,314 | 8,444 | 11,543 | 7,045 |
| Own jungle monsters | 8 | 80 | 0 | 16 | 0 | 8 | 73 | 4 | 23 | 0 |
| Enemy jungle monsters | 0 | 1 | 0 | 0 | 0 | 7 | 16 | 2 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8735-8735_game_2
Methodology →