LDL · Patch 12.04 · Spring
Apr 09, 2022, 12:31 PM · 25.8 min · Game 222Kills36
50.2kGold61.5k
55,630Damage92,344
Scouting line
Royal Club won: +11.4k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
999
13/2/4
Xiaoxu
6/6/10
—
—
—
—
—
—
chenshao
2/8/8
lovely
7/5/8
—
—
—
—
—
—
yiyi
4/5/8
Tangyuan
8/4/5
—
—
—
—
—
—
lyy
2/13/5
Asura
15/2/9
—
—
—
—
—
—
eqq
1/8/6
Mysun
0/5/24
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—
—
—
—
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Draft
TWELVE
Blue sideFirst pick
Fiora999
Xin Zhaochenshao
Ryzeyiyi
Zerilyy
Rakaneqq
Bans




Royal Club
Red side
JayceXiaoxu
Viegolovely
CorkiTangyuan
Kai'SaAsura
BlitzcrankMysun
Bans




Objectives
Royal Club
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 3
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line TWELVE leads; below, Royal Club.
Biggest lead: TWELVE +0, Royal Club +11,375. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | Royal Club +11,375 |
Blue side
TWELVE
DefeatRed side
Royal Club
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 13/2/4 | 2/8/8 | 4/5/8 | 2/13/5 | 1/8/6 | 6/6/10 | 7/5/8 | 8/4/5 | 15/2/9 | 0/5/24 |
| Kill participation | 77.3% | 45.5% | 54.5% | 31.8% | 31.8% | 44.4% | 41.7% | 36.1% | 66.7% | 66.7% |
| CS | 212 | 122 | 190 | 156 | 42 | 159 | 134 | 283 | 237 | 21 |
| CS per minute | 8.2 | 4.7 | 7.4 | 6.1 | 1.6 | 6.2 | 5.2 | 11.0 | 9.2 | 0.8 |
| Gold | 16,219 | 8,902 | 10,632 | 8,200 | 6,212 | 10,767 | 10,677 | 14,777 | 17,351 | 7,968 |
| Gold share | 32.3% | 17.7% | 21.2% | 16.3% | 12.4% | 17.5% | 17.3% | 24% | 28.2% | 12.9% |
| Earned gold per minute | 496 | 212 | 279 | 185 | 108 | 285 | 281 | 440 | 540 | 176 |
| Damage to champions | 17,135 | 9,966 | 15,208 | 9,373 | 3,948 | 21,572 | 11,003 | 26,756 | 25,334 | 7,679 |
| Damage share | 30.8% | 17.9% | 27.3% | 16.8% | 7.1% | 23.4% | 11.9% | 29% | 27.4% | 8.3% |
| Damage per minute | 665 | 387 | 590 | 364 | 153 | 837 | 427 | 1,038 | 983 | 298 |
| Damage taken per minute | 1,086 | 1,049 | 673 | 895 | 604 | 646 | 948 | 523 | 486 | 598 |
| Vision score | 20 | 21 | 15 | 13 | 58 | 27 | 34 | 22 | 48 | 45 |
| Wards placed | 5 | 5 | 8 | 6 | 46 | 10 | 8 | 6 | 21 | 25 |
| Wards killed | 9 | 4 | 3 | 4 | 8 | 2 | 11 | 6 | 7 | 3 |
| Control wards | 1 | 4 | 1 | 0 | 13 | 3 | 6 | 3 | 3 | 10 |
| Gold spent | 13,504 | 7,515 | 9,865 | 7,523 | 5,995 | 10,464 | 10,352 | 14,634 | 14,944 | 7,799 |
| Own jungle monsters | 0 | 74 | 5 | 4 | 0 | 12 | 56 | 20 | 8 | 0 |
| Enemy jungle monsters | 0 | 7 | 0 | 0 | 0 | 15 | 14 | 14 | 6 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8737-8737_game_2
Methodology →