LDL · Patch 12.12 · Summer
Jul 16, 2022, 06:16 AM · 40 minScouting line
LNG Academy won: +2.1k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
5K
5/2/9
Xiaoxu
0/4/8
Darwin
4/3/13
lhyz
5/3/4
xzy
4/2/4
Tangyuan
1/5/7
Uneasy
4/2/12
Zinco
6/1/6
Xin
1/4/11
Tangwa
1/5/8
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
5K
Jax · 5/2/9
123
Better in 12 x 3 of 15
Xiaoxu
Gnar · 0/4/8![]()
- 5
- Kills
- 0
- 2
- Deaths
- 4
- 9
- Assists
- 8
- 7.0
- KDA
- 2.0
- 78%
- Kill participation
- 62%
- 388
- CS
- 353
- 9.7
- CS per minute
- 8.8
- 18,181
- Gold
- 15,370
- 25%
- Gold share
- 21%
- 20,212
- Damage to champions
- 18,616
- 505
- Damage per minute
- 465
- 20.8%
- Damage share
- 21.3%
- 752
- Damage taken per minute
- 789
- 35
- Vision score
- 44
- 14
- Wards placed
- 21
- 8
- Wards killed
- 5
Draft
LNG Academy
Blue sideFirst pick
Jax5K
WukongDarwin
Ahrixzy
JinxUneasy
NautilusXin
Royal Club
Red side
GnarXiaoxu
Viegolhyz
SylasTangyuan
ZeriZinco
BraumTangwa
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 7
- Towers
- 6
- 0
- Plates
- 0
- 1
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LNG Academy leads; below, Royal Club.
Biggest lead: LNG Academy +2,070, Royal Club +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (40 min) | LNG Academy +2,070 |
Blue side
LNG Academy
VictoryRed side
Royal Club
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/2/9 | 4/3/13 | 4/2/4 | 4/2/12 | 1/4/11 | 0/4/8 | 5/3/4 | 1/5/7 | 6/1/6 | 1/5/8 |
| Kill participation | 77.8% | 94.4% | 44.4% | 88.9% | 66.7% | 61.5% | 69.2% | 61.5% | 92.3% | 69.2% |
| CS | 388 | 202 | 353 | 394 | 53 | 353 | 208 | 315 | 450 | 34 |
| CS per minute | 9.7 | 5.0 | 8.8 | 9.8 | 1.3 | 8.8 | 5.2 | 7.9 | 11.2 | 0.8 |
| Gold | 18,181 | 13,818 | 14,855 | 18,225 | 9,049 | 15,370 | 14,166 | 13,747 | 20,097 | 8,678 |
| Gold share | 24.5% | 18.6% | 20% | 24.6% | 12.2% | 21.3% | 19.7% | 19.1% | 27.9% | 12% |
| Earned gold per minute | 325 | 216 | 242 | 326 | 97 | 255 | 225 | 214 | 373 | 88 |
| Damage to champions | 20,212 | 12,234 | 16,693 | 43,867 | 4,376 | 18,616 | 10,253 | 15,655 | 37,791 | 5,088 |
| Damage share | 20.8% | 12.6% | 17.1% | 45% | 4.5% | 21.3% | 11.7% | 17.9% | 43.2% | 5.8% |
| Damage per minute | 505 | 306 | 417 | 1,096 | 109 | 465 | 256 | 391 | 944 | 127 |
| Damage taken per minute | 752 | 905 | 492 | 383 | 420 | 789 | 866 | 756 | 355 | 459 |
| Vision score | 35 | 69 | 52 | 46 | 93 | 44 | 61 | 25 | 103 | 97 |
| Wards placed | 14 | 17 | 24 | 14 | 53 | 21 | 10 | 7 | 46 | 70 |
| Wards killed | 8 | 24 | 13 | 17 | 26 | 5 | 18 | 7 | 30 | 11 |
| Control wards | 2 | 17 | 5 | 7 | 12 | 7 | 10 | 4 | 3 | 23 |
| Gold spent | 16,423 | 11,939 | 14,104 | 14,964 | 7,739 | 15,077 | 14,089 | 12,859 | 17,444 | 8,285 |
| Own jungle monsters | 22 | 109 | 20 | 32 | 0 | 29 | 124 | 9 | 36 | 0 |
| Enemy jungle monsters | 12 | 2 | 0 | 0 | 0 | 0 | 0 | 8 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9159-9159_game_1
Methodology →