LDL · Patch 12.13 · Summer
Aug 04, 2022, 06:59 AM · 35.9 min · Game 220Kills28
63.7kGold71.6k
114,426Damage119,759
Scouting line
Oh My God Academy closed it: +7.9k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
zxy
2/6/10
Munian
4/4/16
—
—
—
—
—
—
Aix
4/9/11
Mori
6/3/18
—
—
—
—
—
—
huanhuan
7/4/10
Realm
9/5/13
—
—
—
—
—
—
Akko
6/4/8
2y1
7/3/13
—
—
—
—
—
—
yyc
1/5/16
Fzz
2/5/22
—
—
—
—
—
—
Draft
Qing Jiu E-sport Club
Blue side
Aatroxzxy
ViegoAix
Ryzehuanhuan
ZeriAkko
Nautilusyyc
Bans—
Oh My God Academy
Red side
SejuaniMunian
TrundleMori
SylasRealm
Twitch2y1
RakanFzz
Bans—
Objectives
Oh My God Academy
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 4
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Qing Jiu E-sport Club leads; below, Oh My God Academy.
Biggest lead: Qing Jiu E-sport Club +0, Oh My God Academy +7,944. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | Oh My God Academy +7,944 |
Blue side
Qing Jiu E-sport Club
DefeatRed side
Oh My God Academy
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/6/10 | 4/9/11 | 7/4/10 | 6/4/8 | 1/5/16 | 4/4/16 | 6/3/18 | 9/5/13 | 7/3/13 | 2/5/22 |
| Kill participation | 60% | 75% | 85% | 70% | 85% | 71.4% | 85.7% | 78.6% | 71.4% | 85.7% |
| CS | 235 | 150 | 333 | 315 | 35 | 253 | 174 | 284 | 322 | 38 |
| CS per minute | 6.5 | 4.2 | 9.3 | 8.8 | 1.0 | 7.1 | 4.8 | 7.9 | 9.0 | 1.1 |
| Gold | 13,297 | 11,125 | 15,748 | 15,383 | 8,144 | 13,815 | 13,876 | 17,860 | 16,694 | 9,396 |
| Gold share | 20.9% | 17.5% | 24.7% | 24.2% | 12.8% | 19.3% | 19.4% | 24.9% | 23.3% | 13.1% |
| Earned gold per minute | 240 | 180 | 309 | 299 | 97 | 255 | 257 | 368 | 335 | 132 |
| Damage to champions | 21,851 | 15,635 | 41,514 | 27,305 | 8,121 | 19,478 | 22,643 | 38,253 | 31,459 | 7,926 |
| Damage share | 19.1% | 13.7% | 36.3% | 23.9% | 7.1% | 16.3% | 18.9% | 31.9% | 26.3% | 6.6% |
| Damage per minute | 609 | 436 | 1,157 | 761 | 226 | 543 | 631 | 1,066 | 877 | 221 |
| Damage taken per minute | 1,126 | 1,033 | 728 | 500 | 551 | 939 | 1,246 | 874 | 513 | 603 |
| Vision score | 31 | 43 | 29 | 67 | 91 | 37 | 49 | 28 | 49 | 107 |
| Wards placed | 17 | 13 | 10 | 13 | 54 | 9 | 13 | 12 | 14 | 73 |
| Wards killed | 4 | 11 | 8 | 23 | 13 | 6 | 9 | 7 | 13 | 14 |
| Control wards | 5 | 12 | 6 | 1 | 14 | 2 | 9 | 8 | 4 | 12 |
| Gold spent | 12,435 | 10,165 | 15,009 | 14,334 | 7,819 | 13,239 | 12,085 | 16,340 | 15,469 | 8,440 |
| Own jungle monsters | 1 | 90 | 34 | 35 | 0 | 8 | 106 | 8 | 36 | 0 |
| Enemy jungle monsters | 1 | 4 | 0 | 0 | 0 | 4 | 0 | 12 | 5 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9256-9256_game_2
Methodology →