LDL · Patch 12.14 · Summer
PlayoffsAug 25, 2022, 07:16 AM · 30.5 min · Game 220Kills3
58.7kGold48.4k
72,463Damage46,160
Scouting line
FunPlus Phoenix Blaze closed it: +10.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Kartis
1/0/8
Garvey
2/2/0
—
—
—
—
—
—
Haoye
5/1/6
KennyChan
0/5/3
—
—
—
—
—
—
Qing
6/0/9
Medzz
1/3/0
—
—
—
—
—
—
Xingye
6/0/10
Xiaguang
0/6/2
—
—
—
—
—
—
Lele
2/2/16
XinMo
0/4/2
—
—
—
—
—
—
Draft
FunPlus Phoenix Blaze
Blue side
SejuaniKartis
PoppyHaoye
TaliyahQing
ZeriXingye
KarmaLele
Bans—
MAX
Red side
GnarGarvey
TrundleKennyChan
AhriMedzz
SivirXiaguang
BlitzcrankXinMo
Bans—
Objectives
MAX
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 2
- 0
- Plates
- 0
- 4
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix Blaze leads; below, MAX.
Biggest lead: FunPlus Phoenix Blaze +10,363, MAX +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | FunPlus Phoenix Blaze +10,363 |
Blue side
FunPlus Phoenix Blaze
VictoryRed side
MAX
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/0/8 | 5/1/6 | 6/0/9 | 6/0/10 | 2/2/16 | 2/2/0 | 0/5/3 | 1/3/0 | 0/6/2 | 0/4/2 |
| Kill participation | 45% | 55% | 75% | 80% | 90% | 66.7% | 100% | 33.3% | 66.7% | 66.7% |
| CS | 188 | 164 | 273 | 274 | 19 | 270 | 85 | 308 | 309 | 25 |
| CS per minute | 6.2 | 5.4 | 9.0 | 9.0 | 0.6 | 8.9 | 2.8 | 10.1 | 10.1 | 0.8 |
| Gold | 9,640 | 10,796 | 13,976 | 15,176 | 9,141 | 12,251 | 7,049 | 11,485 | 11,635 | 5,946 |
| Gold share | 16.4% | 18.4% | 23.8% | 25.8% | 15.6% | 25.3% | 14.6% | 23.7% | 24.1% | 12.3% |
| Earned gold per minute | 185 | 223 | 328 | 367 | 169 | 271 | 100 | 246 | 251 | 64 |
| Damage to champions | 11,196 | 7,885 | 20,692 | 22,345 | 10,345 | 12,056 | 5,337 | 8,437 | 15,809 | 4,521 |
| Damage share | 15.5% | 10.9% | 28.6% | 30.8% | 14.3% | 26.1% | 11.6% | 18.3% | 34.2% | 9.8% |
| Damage per minute | 368 | 259 | 680 | 734 | 340 | 396 | 175 | 277 | 519 | 148 |
| Damage taken per minute | 540 | 700 | 254 | 383 | 349 | 601 | 981 | 466 | 531 | 477 |
| Vision score | 26 | 47 | 34 | 64 | 77 | 31 | 22 | 36 | 17 | 55 |
| Wards placed | 11 | 12 | 15 | 32 | 36 | 9 | 5 | 8 | 9 | 44 |
| Wards killed | 1 | 10 | 6 | 19 | 12 | 13 | 6 | 15 | 8 | 3 |
| Control wards | 7 | 12 | 12 | 3 | 10 | 5 | 6 | 7 | 3 | 9 |
| Gold spent | 8,854 | 9,140 | 11,610 | 12,814 | 7,915 | 12,058 | 6,865 | 11,235 | 11,095 | 5,835 |
| Own jungle monsters | 11 | 49 | 12 | 12 | 0 | 15 | 57 | 8 | 16 | 0 |
| Enemy jungle monsters | 0 | 35 | 8 | 4 | 0 | 12 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9376-9376_game_2
Methodology →