ASCI · Patch 12.16
Sep 17, 2022, 11:15 AM · 25.9 min · Game 28Kills28
42.9kGold58.0k
44,235Damage75,377
Scouting line
Huya Streamer won: +15.1k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Solokill
4/5/1
HYsunnyday
5/2/8
—
—
—
—
—
—
Monki
0/4/5
HYrumeng
5/3/17
—
—
—
—
—
—
Cyku
0/5/2
HYbeifeng
2/0/11
—
—
—
—
—
—
Leave
3/8/0
HYxiaofeixia
13/2/7
—
—
—
—
—
—
Xiamu
1/6/4
HYjg
3/1/21
—
—
—
—
—
—
Draft
EDG Youth Team
Blue sideFirst pick
AatroxSolokill
TrundleMonki
SylasCyku
DravenLeave
AmumuXiamu
Bans




Huya Streamer
Huya Streamer
Red side
FioraHYsunnyday
TaliyahHYrumeng
TalonHYbeifeng
KalistaHYxiaofeixia
RakanHYjg
Bans




Objectives
Huya StreamerHuya Streamer
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 3
- Huya Streamer First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EDG Youth Team leads; below, Huya Streamer.
Biggest lead: EDG Youth Team +0, Huya Streamer +15,132. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | Huya Streamer +15,132 |
Blue side
EDG Youth Team
DefeatRed side
Huya Streamer
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| HYsunnydayHYsunnyday | 5 / 2 / 8(6.5) | 220 8.5/m | |
| HYrumengHYrumeng | 5 / 3 / 17(7.33) | 155 6.0/m | |
| HYbeifengHYbeifeng | 2 / 0 / 11(13) | 212 8.2/m | |
| HYxiaofeixiaHYxiaofeixiaFB | 13 / 2 / 7(10) | 236 9.1/m | |
| HYjgHYjg | 3 / 1 / 21(24) | 55 2.1/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/5/1 | 0/4/5 | 0/5/2 | 3/8/0 | 1/6/4 | 5/2/8 | 5/3/17 | 2/0/11 | 13/2/7 | 3/1/21 |
| Kill participation | 62.5% | 62.5% | 25% | 37.5% | 62.5% | 46.4% | 78.6% | 46.4% | 71.4% | 85.7% |
| CS | 217 | 126 | 195 | 215 | 55 | 220 | 155 | 212 | 236 | 55 |
| CS per minute | 8.4 | 4.9 | 7.5 | 8.3 | 2.1 | 8.5 | 6.0 | 8.2 | 9.1 | 2.1 |
| Gold | 10,872 | 7,895 | 7,794 | 9,961 | 6,351 | 12,136 | 11,191 | 11,103 | 14,942 | 8,633 |
| Gold share | 25.4% | 18.4% | 18.2% | 23.2% | 14.8% | 20.9% | 19.3% | 19.1% | 25.8% | 14.9% |
| Earned gold per minute | 287 | 172 | 168 | 252 | 112 | 336 | 299 | 296 | 444 | 200 |
| Damage to champions | 14,248 | 6,489 | 7,957 | 9,270 | 6,271 | 15,592 | 23,358 | 13,308 | 15,234 | 7,885 |
| Damage share | 32.2% | 14.7% | 18% | 21% | 14.2% | 20.7% | 31% | 17.7% | 20.2% | 10.5% |
| Damage per minute | 550 | 251 | 307 | 358 | 242 | 602 | 902 | 514 | 589 | 305 |
| Damage taken per minute | 975 | 894 | 728 | 578 | 555 | 720 | 565 | 710 | 368 | 440 |
| Vision score | 23 | 32 | 26 | 16 | 67 | 20 | 30 | 14 | 32 | 58 |
| Wards placed | 9 | 9 | 7 | 7 | 40 | 8 | 4 | 5 | 10 | 26 |
| Wards killed | 1 | 4 | 6 | 7 | 7 | 3 | 8 | 3 | 8 | 15 |
| Control wards | 4 | 8 | 5 | 3 | 4 | 2 | 3 | 4 | 4 | 9 |
| Gold spent | 10,430 | 7,540 | 7,535 | 9,400 | 5,835 | 10,414 | 10,115 | 10,020 | 13,259 | 7,795 |
| Own jungle monsters | 12 | 66 | 4 | 7 | 0 | 0 | 78 | 8 | 8 | 0 |
| Enemy jungle monsters | 0 | 13 | 0 | 0 | 0 | 3 | 18 | 0 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9450-9450_game_2
Methodology →