DCup · Patch 12.23
Dec 19, 2022, 10:59 AM · 35.4 min · Game 321Kills22
68.0kGold63.6k
103,339Damage86,637
Scouting line
ThunderTalk Gaming closed it: +4.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
HOYA
6/4/9
Invincible
4/5/7
—
—
—
—
—
—
Beichuan
3/7/14
XLB
8/3/10
—
—
—
—
—
—
Ucal
4/3/8
Dream
4/5/14
—
—
—
—
—
—
huanfeng
7/2/10
Photic
5/2/9
—
—
—
—
—
—
XinLiu
1/6/16
Zhuo
1/6/16
—
—
—
—
—
—
Draft
ThunderTalk Gaming
Blue sideFirst pick
GwenHOYA
KindredBeichuan
RyzeUcal
Varushuanfeng
BraumXinLiu
Bans




Victory Five
Red side
AatroxInvincible
ViXLB
GalioDream
KalistaPhotic
Renata GlascZhuo
Bans




Objectives
Victory Five
- 0
- Gold at 15
- -0
- 4
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 4
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ThunderTalk Gaming leads; below, Victory Five.
Biggest lead: ThunderTalk Gaming +4,392, Victory Five +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | ThunderTalk Gaming +4,392 |
Blue side
ThunderTalk Gaming
VictoryRed side
Victory Five
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 4 / 5 / 7(2.2) | 293 8.3/m | ||
| 8 / 3 / 10(6) | 145 4.1/m | ||
| DreamDream | 4 / 5 / 14(3.6) | 200 5.6/m | |
| 5 / 2 / 9(7) | 337 9.5/m | ||
| 1 / 6 / 16(2.83) | 20 0.6/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/4/9 | 3/7/14 | 4/3/8 | 7/2/10 | 1/6/16 | 4/5/7 | 8/3/10 | 4/5/14 | 5/2/9 | 1/6/16 |
| Kill participation | 71.4% | 81% | 57.1% | 81% | 81% | 50% | 81.8% | 81.8% | 63.6% | 77.3% |
| CS | 285 | 229 | 281 | 303 | 40 | 293 | 145 | 200 | 337 | 20 |
| CS per minute | 8.0 | 6.5 | 7.9 | 8.6 | 1.1 | 8.3 | 4.1 | 5.6 | 9.5 | 0.6 |
| Gold | 15,152 | 14,068 | 13,833 | 15,839 | 9,099 | 14,175 | 13,218 | 11,574 | 16,316 | 8,316 |
| Gold share | 22.3% | 20.7% | 20.3% | 23.3% | 13.4% | 22.3% | 20.8% | 18.2% | 25.7% | 13.1% |
| Earned gold per minute | 298 | 267 | 260 | 317 | 127 | 270 | 243 | 197 | 330 | 105 |
| Damage to champions | 25,152 | 17,204 | 22,631 | 31,509 | 6,843 | 24,607 | 15,304 | 18,354 | 20,191 | 8,181 |
| Damage share | 24.3% | 16.6% | 21.9% | 30.5% | 6.6% | 28.4% | 17.7% | 21.2% | 23.3% | 9.4% |
| Damage per minute | 710 | 486 | 639 | 890 | 193 | 695 | 432 | 518 | 570 | 231 |
| Damage taken per minute | 828 | 671 | 529 | 352 | 661 | 1,250 | 701 | 719 | 736 | 345 |
| Vision score | 51 | 125 | 43 | 27 | 96 | 40 | 77 | 32 | 52 | 117 |
| Wards placed | 19 | 38 | 16 | 14 | 71 | 9 | 7 | 9 | 11 | 59 |
| Wards killed | 6 | 27 | 5 | 5 | 8 | 9 | 24 | 6 | 18 | 19 |
| Control wards | 6 | 11 | 6 | 4 | 22 | 4 | 5 | 6 | 2 | 15 |
| Gold spent | 12,554 | 12,994 | 11,584 | 13,944 | 8,160 | 13,945 | 11,369 | 11,089 | 14,614 | 7,880 |
| Own jungle monsters | 0 | 114 | 15 | 8 | 0 | 11 | 90 | 4 | 22 | 0 |
| Enemy jungle monsters | 2 | 23 | 0 | 4 | 0 | 3 | 6 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9676-9676_game_3
Methodology →