LDL · Patch 13.04 · Split 1
Mar 07, 2023, 01:25 PM · 27.3 min · Game 2Scouting line
ThunderTalk Gaming Young won: +8.8k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Longqi
1/2/0
xiao7
0/0/2
milkyway
0/5/1
Moyan
4/1/6
Xzz
0/3/0
Insulator
4/0/8
Zinco
1/2/1
bat
5/1/4
Bunny
0/3/2
Echo
2/0/11
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Longqi
Fiora · 1/2/0
105
Better in 10 x 5 of 15
xiao7
Renekton · 0/0/2![]()
- 1
- Kills
- 0
- 2
- Deaths
- 0
- 0
- Assists
- 2
- 0.5
- KDA
- 2.0
- 50%
- Kill participation
- 13%
- 263
- CS
- 244
- 9.6
- CS per minute
- 8.9
- 11,329
- Gold
- 10,386
- 25%
- Gold share
- 19%
- 10,138
- Damage to champions
- 8,958
- 372
- Damage per minute
- 329
- 26%
- Damage share
- 16%
- 731
- Damage taken per minute
- 663
- 19
- Vision score
- 27
- 6
- Wards placed
- 10
- 4
- Wards killed
- 3
Draft
Royal Club
Blue side
FioraLongqi
Vimilkyway
RumbleXzz
ZeriZinco
LuluBunny
ThunderTalk Gaming Young
Red side
Renektonxiao7
WukongMoyan
LeBlancInsulator
Apheliosbat
Renata GlascEcho
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Club leads; below, ThunderTalk Gaming Young.
Biggest lead: Royal Club +0, ThunderTalk Gaming Young +8,845. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | ThunderTalk Gaming Young +8,845 |
Blue side
Royal Club
DefeatRed side
ThunderTalk Gaming Young
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/0 | 0/5/1 | 0/3/0 | 1/2/1 | 0/3/2 | 0/0/2 | 4/1/6 | 4/0/8 | 5/1/4 | 2/0/11 |
| Kill participation | 50% | 50% | 0% | 100% | 100% | 13.3% | 66.7% | 80% | 60% | 86.7% |
| CS | 263 | 139 | 224 | 304 | 50 | 244 | 163 | 208 | 276 | 39 |
| CS per minute | 9.6 | 5.1 | 8.2 | 11.1 | 1.8 | 8.9 | 6.0 | 7.6 | 10.1 | 1.4 |
| Gold | 11,329 | 7,168 | 8,757 | 12,327 | 6,179 | 10,386 | 11,293 | 12,226 | 12,474 | 8,226 |
| Gold share | 24.8% | 15.7% | 19.1% | 26.9% | 13.5% | 19% | 20.7% | 22.4% | 22.8% | 15.1% |
| Earned gold per minute | 283 | 130 | 189 | 320 | 94 | 248 | 282 | 316 | 325 | 169 |
| Damage to champions | 10,138 | 2,178 | 12,310 | 11,865 | 2,224 | 8,958 | 9,460 | 24,046 | 9,947 | 3,182 |
| Damage share | 26.2% | 5.6% | 31.8% | 30.6% | 5.7% | 16.1% | 17% | 43.3% | 17.9% | 5.7% |
| Damage per minute | 372 | 80 | 451 | 435 | 82 | 329 | 347 | 882 | 365 | 117 |
| Damage taken per minute | 731 | 765 | 436 | 466 | 397 | 663 | 835 | 417 | 197 | 187 |
| Vision score | 19 | 45 | 25 | 33 | 76 | 27 | 42 | 48 | 22 | 92 |
| Wards placed | 6 | 9 | 15 | 8 | 45 | 10 | 11 | 5 | 10 | 57 |
| Wards killed | 4 | 15 | 4 | 12 | 16 | 3 | 8 | 11 | 5 | 9 |
| Control wards | 3 | 6 | 7 | 0 | 15 | 5 | 11 | 2 | 3 | 7 |
| Gold spent | 11,249 | 7,000 | 8,600 | 11,324 | 5,744 | 9,899 | 10,610 | 11,469 | 10,364 | 6,819 |
| Own jungle monsters | 8 | 99 | 0 | 23 | 0 | 6 | 72 | 4 | 14 | 0 |
| Enemy jungle monsters | 2 | 2 | 0 | 4 | 0 | 0 | 6 | 0 | 6 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9900-9900_game_2
Methodology →