LDL · Patch 13.04 · Split 1
Mar 08, 2023, 07:01 AM · 22.6 min · Game 29Kills4
46.9kGold33.5k
32,626Damage33,918
Scouting line
Ji Jie Hao (集结号) won: +13.4k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
hulatang
0/1/4
Kei
0/1/0
—
—
—
—
—
—
Climber
2/1/5
Wxm
3/2/1
—
—
—
—
—
—
xHun
3/0/2
Capp1r
1/0/2
—
—
—
—
—
—
Kepler
3/0/3
ea7
0/3/2
—
—
—
—
—
—
Ycx
1/2/6
Loco
0/3/3
—
—
—
—
—
—
Draft
Ji Jie Hao (集结号)
Blue side
Fiorahulatang
Lee SinClimber
GragasxHun
VarusKepler
NautilusYcx
Bans—
Team Pinnacle
Red side
CamilleKei
WukongWxm
AhriCapp1r
Ezrealea7
KarmaLoco
Bans—
Objectives
Team Pinnacle
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 0
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ji Jie Hao (集结号) leads; below, Team Pinnacle.
Biggest lead: Ji Jie Hao (集结号) +13,384, Team Pinnacle +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (23 min) | Ji Jie Hao (集结号) +13,384 |
Blue side
Ji Jie Hao (集结号)
VictoryRed side
Team Pinnacle
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/1/4 | 2/1/5 | 3/0/2 | 3/0/3 | 1/2/6 | 0/1/0 | 3/2/1 | 1/0/2 | 0/3/2 | 0/3/3 |
| Kill participation | 44.4% | 77.8% | 55.6% | 66.7% | 77.8% | 0% | 100% | 75% | 50% | 75% |
| CS | 197 | 130 | 207 | 258 | 32 | 154 | 115 | 192 | 197 | 12 |
| CS per minute | 8.7 | 5.7 | 9.2 | 11.4 | 1.4 | 6.8 | 5.1 | 8.5 | 8.7 | 0.5 |
| Gold | 9,368 | 9,113 | 10,032 | 11,628 | 6,753 | 6,427 | 6,956 | 7,552 | 8,031 | 4,544 |
| Gold share | 20% | 19.4% | 21.4% | 24.8% | 14.4% | 19.2% | 20.8% | 22.5% | 24% | 13.6% |
| Earned gold per minute | 280 | 268 | 309 | 380 | 164 | 150 | 173 | 199 | 221 | 66 |
| Damage to champions | 9,251 | 5,779 | 6,671 | 8,020 | 2,905 | 3,207 | 5,448 | 11,916 | 9,110 | 4,237 |
| Damage share | 28.4% | 17.7% | 20.4% | 24.6% | 8.9% | 9.5% | 16.1% | 35.1% | 26.9% | 12.5% |
| Damage per minute | 409 | 256 | 295 | 355 | 128 | 142 | 241 | 527 | 403 | 187 |
| Damage taken per minute | 609 | 596 | 658 | 364 | 377 | 437 | 743 | 316 | 332 | 338 |
| Vision score | 14 | 37 | 26 | 28 | 72 | 16 | 25 | 26 | 18 | 39 |
| Wards placed | 9 | 12 | 7 | 10 | 31 | 8 | 6 | 6 | 7 | 21 |
| Wards killed | 0 | 8 | 3 | 5 | 10 | 3 | 6 | 5 | 6 | 5 |
| Control wards | 4 | 6 | 4 | 3 | 12 | 1 | 6 | 5 | 3 | 4 |
| Gold spent | 8,230 | 8,190 | 8,215 | 8,850 | 6,595 | 6,230 | 6,580 | 7,420 | 7,840 | 4,455 |
| Own jungle monsters | 2 | 55 | 4 | 8 | 0 | 0 | 88 | 4 | 0 | 0 |
| Enemy jungle monsters | 2 | 8 | 2 | 11 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9901-9901_game_2
Methodology →