LDL · Patch 13.05 · Split 1
Mar 18, 2023, 10:29 AM · 23.9 min · Game 29Kills26
37.6kGold54.2k
48,847Damage72,971
Scouting line
FunPlus Phoenix Blaze won: +16.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
sqb
4/3/4
Longmao
5/3/6
—
—
—
—
—
—
Wxm
0/7/5
6zc
4/0/16
—
—
—
—
—
—
Capp1r
1/5/4
fled
5/2/17
—
—
—
—
—
—
ea7
3/4/4
Such
10/0/10
—
—
—
—
—
—
Loco
1/7/6
XBear
2/4/17
—
—
—
—
—
—
Draft
Team Pinnacle
Blue side
Ornnsqb
ViWxm
RyzeCapp1r
Jinxea7
LeonaLoco
Bans—
FunPlus Phoenix Blaze
Red side
JaxLongmao
Lee Sin6zc
Swainfled
XayahSuch
RakanXBear
Bans—
Objectives
FunPlus Phoenix Blaze
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 0
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Pinnacle leads; below, FunPlus Phoenix Blaze.
Biggest lead: Team Pinnacle +0, FunPlus Phoenix Blaze +16,610. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (24 min) | FunPlus Phoenix Blaze +16,610 |
Blue side
Team Pinnacle
DefeatRed side
FunPlus Phoenix Blaze
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/4 | 0/7/5 | 1/5/4 | 3/4/4 | 1/7/6 | 5/3/6 | 4/0/16 | 5/2/17 | 10/0/10 | 2/4/17 |
| Kill participation | 88.9% | 55.6% | 55.6% | 77.8% | 77.8% | 42.3% | 76.9% | 84.6% | 76.9% | 73.1% |
| CS | 158 | 115 | 198 | 207 | 33 | 181 | 142 | 191 | 240 | 33 |
| CS per minute | 6.6 | 4.8 | 8.3 | 8.6 | 1.4 | 7.6 | 5.9 | 8.0 | 10.0 | 1.4 |
| Gold | 8,493 | 6,423 | 7,727 | 9,677 | 5,267 | 10,700 | 10,130 | 10,878 | 15,113 | 7,376 |
| Gold share | 22.6% | 17.1% | 20.6% | 25.7% | 14% | 19.7% | 18.7% | 20.1% | 27.9% | 13.6% |
| Earned gold per minute | 221 | 134 | 189 | 270 | 86 | 313 | 289 | 321 | 498 | 174 |
| Damage to champions | 13,105 | 5,604 | 9,664 | 16,318 | 4,156 | 16,085 | 13,004 | 15,537 | 21,968 | 6,377 |
| Damage share | 26.8% | 11.5% | 19.8% | 33.4% | 8.5% | 22% | 17.8% | 21.3% | 30.1% | 8.7% |
| Damage per minute | 548 | 234 | 404 | 682 | 174 | 672 | 543 | 649 | 918 | 266 |
| Damage taken per minute | 866 | 868 | 712 | 555 | 684 | 734 | 931 | 897 | 334 | 409 |
| Vision score | 15 | 32 | 23 | 16 | 53 | 16 | 36 | 10 | 30 | 90 |
| Wards placed | 9 | 6 | 7 | 9 | 25 | 10 | 14 | 5 | 8 | 53 |
| Wards killed | 2 | 12 | 6 | 4 | 12 | 1 | 7 | 2 | 7 | 11 |
| Control wards | 3 | 5 | 6 | 3 | 7 | 4 | 7 | 0 | 1 | 12 |
| Gold spent | 7,925 | 6,165 | 7,675 | 9,534 | 5,125 | 10,385 | 8,710 | 9,945 | 12,510 | 6,655 |
| Own jungle monsters | 0 | 76 | 0 | 22 | 0 | 2 | 65 | 12 | 6 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 8 | 12 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9929-9929_game_2
Methodology →