LPL · Patch 13.04 · Spring
Mar 05, 2023, 11:15 AM · 26.1 min2Kills14
39.7kGold52.8k
42,771Damage47,186
Scouting line
FunPlus Phoenix won: +13.1k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Invincible
0/2/1
fearness
1/0/2
—
—
—
—
—
—
XLB
1/4/1
H4cker
1/1/11
—
—
—
—
—
—
Pout
0/4/2
Care
6/0/6
—
—
—
—
—
—
Photic
0/2/1
Lwx
5/0/5
—
—
—
—
—
—
Zhuo
1/2/1
QiuQiu
1/1/12
—
—
—
—
—
—
Draft
Ninjas in Pyjamas
Blue sideFirst pick
KennenInvincible
Lee SinXLB
RyzePout
ApheliosPhotic
AnnieZhuo
Bans




FunPlus Phoenix
Red side
Fiorafearness
SejuaniH4cker
YoneCare
XayahLwx
RakanQiuQiu
Bans




Objectives
FunPlus Phoenix
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 1
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 3
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ninjas in Pyjamas leads; below, FunPlus Phoenix.
Biggest lead: Ninjas in Pyjamas +0, FunPlus Phoenix +13,100. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | FunPlus Phoenix +13,100 |
Blue side
Ninjas in Pyjamas
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 0 / 2 / 1(0.5) | 228 8.7/m | ||
| 1 / 4 / 1(0.5) | 114 4.4/m | ||
| 0 / 4 / 2(0.5) | 213 8.2/m | ||
| 0 / 2 / 1(0.5) | 246 9.4/m | ||
| 1 / 2 / 1(1) | 23 0.9/m |
Red side
FunPlus Phoenix
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/2/1 | 1/4/1 | 0/4/2 | 0/2/1 | 1/2/1 | 1/0/2 | 1/1/11 | 6/0/6 | 5/0/5 | 1/1/12 |
| Kill participation | 50% | 100% | 100% | 50% | 100% | 21.4% | 85.7% | 85.7% | 71.4% | 92.9% |
| CS | 228 | 114 | 213 | 246 | 23 | 235 | 143 | 265 | 275 | 35 |
| CS per minute | 8.7 | 4.4 | 8.2 | 9.4 | 0.9 | 9.0 | 5.5 | 10.2 | 10.5 | 1.3 |
| Gold | 9,192 | 6,852 | 8,290 | 9,649 | 5,696 | 10,526 | 9,116 | 13,205 | 12,991 | 6,941 |
| Gold share | 23.2% | 17.3% | 20.9% | 24.3% | 14.4% | 19.9% | 17.3% | 25% | 24.6% | 13.2% |
| Earned gold per minute | 219 | 130 | 185 | 237 | 85 | 271 | 217 | 373 | 365 | 133 |
| Damage to champions | 13,141 | 3,283 | 14,733 | 6,710 | 4,904 | 5,687 | 7,884 | 13,201 | 16,259 | 4,155 |
| Damage share | 30.7% | 7.7% | 34.4% | 15.7% | 11.5% | 12.1% | 16.7% | 28% | 34.5% | 8.8% |
| Damage per minute | 504 | 126 | 565 | 257 | 188 | 218 | 302 | 506 | 623 | 159 |
| Damage taken per minute | 520 | 657 | 670 | 244 | 283 | 665 | 739 | 367 | 382 | 315 |
| Vision score | 21 | 30 | 25 | 21 | 85 | 32 | 44 | 31 | 27 | 71 |
| Wards placed | 8 | 14 | 10 | 8 | 41 | 10 | 12 | 6 | 11 | 39 |
| Wards killed | 4 | 6 | 3 | 6 | 12 | 7 | 6 | 9 | 7 | 9 |
| Control wards | 5 | 8 | 9 | 3 | 10 | 3 | 8 | 2 | 3 | 11 |
| Gold spent | 9,005 | 6,725 | 7,680 | 9,615 | 5,205 | 9,090 | 8,130 | 10,699 | 10,939 | 5,620 |
| Own jungle monsters | 0 | 87 | 0 | 8 | 0 | 8 | 72 | 2 | 12 | 0 |
| Enemy jungle monsters | 0 | 3 | 0 | 0 | 0 | 6 | 15 | 6 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9946-9946_game_1
Methodology →